I didn’t read every single post ITT (but most of them) and I thought I’d share my take on the “zommy” discussion and probably hurt someones feelings lol.
Reading the mono changes makes me think that this is actually a good way to solve the “zoomy problem” even tho I don’t think this game really had a problem in the first place.
I can understand the people that said grinding for blessing is too grindy because it is.
I can’t however understand the people that cry about “zoomy” characters having an advantage when it comes to clearing monos and farming items. Yes, they do have an advantage (in a way) because they are faster… that’s the whole point! They don’t get more drops than slower build, at least not in the strict sense of “more”! How? Pretty simple: Imagine having two characters in exactly the same echo (this is theoretical obviously) that are exactly the same, except one has more movespeed and attack/cast speed. The layout of the echo is the same, enemies are exactly the same at exactly the same position and drop exactly the same items (again, this is theoretical!) and both characters use exactly the same route (basically like a tas run).
Who will get “more” items from the mono?
Nobody! Obviously. They both get the same items.
It’s just that the “zoomy” character gets them faster.
But again, that’s the whole point of the character!
So this isn’t like in Delirium where you had a timer and “zoomy” characters had a HUGE advantage regarding item drops.
If you play a slow character you have no right to bitch about getting “less” items than a “zoomy” character! If you really enjoy the slower playstyle and playing a slow character like you claim, then why would you cry about “zoomy” characters? Maybe you don’t enjoy the slow playstyle as much as you say?
Again, this is just about people saying they get “less” items than “zoomy” characters, because of course you do - over the same amount of time! That’s the important part!!! - because the other character was designed to be fast! If this game had a mechanic like Delirium I would totally agree that slower characters get penalized too hard, but it hasn’t.
Sure, even with the changes the faster characters will still clear monos faster and progress faster, but again, that’s the whole point of a fast character! Just ask yourself, do you really ENJOY playing a slower character or are you just salty because your character isn’t better in every way than the other character? Because if you truly enjoy it then people playing faster characters shouldn’t bother you. If you really enjoy it you wouldn’t mind making slower progress because you would actually enjoy the time you spent playing, regardless of the speed you progress through monos!
That’s just my opinion. People really need to check if they actually enjoy the game and the character they play. They should also understand that faster characters will (usually) always be faster, I mean that’s why they are fast lol. They are designed that way. That’s kind of like saying a character with very high magic find has an unfair advantage because they find more magic items…
So basically I agree that mono progression was slow and grinding blessings/bosses/corruption was unpleasant. I do not however think this game has a “zoomy problem” at this stage.