I was wondering if bone splinters act as individual projectiles or just an AOE effect?
I had an idea to get the skill node that causes marrow shards to be destroyed at the cursor location, and use the bone splinters to deal high damage to a single target. The idea was to aim just before the target. That way they would be hit by multiple bone splinters, dealing extra damage. After testing the idea a bit though, it seems that no matter how many of the visible bone splinters hit the target, the damage is the same.
It seems to bone splinters are just an AOE cone with the same damage no matter how much of the cone’s area a target occupies
Does anyone have an idea of how the mechanics of this skill work?