Bone Spires not Telegraphed

Absolutley in love with the game and currently grinding empowered monos (Aaron’s Will PLEASE come home), but as other users have mentioned, some of the attacks aren’t really telegraphed. As a necro player with lots of minions, some of the quicker attacks get lost, especially bone spires. The area of impact + the shards released make it very hard to avoid on some of the desert/blood maps. Same thing with the ice golems launching the spikes from the sky, hard to see on desert maps.

Maybe add something like the blood spires where you can see the projectile before it hits, or change the color of the impact to something brighter so it doesn’t blend in so well with the ground.

Also, the ability to remove side quests from the quest tracker would be neat.

Looking forward to what comes next!

And especially on snow/ice maps. :face_exhaling:

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