Acolyte “Summon Bone Golem” FPS drop due to attack.
Environment-
Operating System: Windows 10 Home 64-bit
CPU: Intel Core i7 @ 3.70GH
Coffee Lake 14nm Technology
RAM: 32.0GB Dual-Channel @ 1066MHz (15-15-15-36)
Motherboard: ASUSTeK COMPUTER INC. PRIME Z390-A (LGA1151)
Graphics: 4095MB NVIDIA GeForce GTX 1080 (MSI)
Sceptre M25 (1920x1080@144Hz)
Sceptre M25 (1920x1080@144Hz)
Storage of Last Epoch: 931GB Samsung SSD 860 QVO 1TB (SATA (SSD))
Steps to reproduce-
Use “Summon Bone Golem” have them engage an enemy and wait for attack animation.
Expected Result-
Bone Golem attack with no FPS drop.
Actual Result-
Starting at 144 FPS every Bone Golem auto attack will drop FPS by 20-30 being stuck at 20 FPS until 2-3 seconds after the fight ends.
Visual Proof-
Graphics preset (Master Quality: Very Low - Idle FPS)
1x Bone Golem
GPU Usage during screen shot at Limit 60 FPS - 38%
GPU Usage during screen shot at Limit 144 FPS - 84%
Graphics preset (Master Quality: Very Low - Attack Animation FPS)
1x Bone Golem vs 4x Frostmaw
GPU Usage during screen shot at Limit 60 FPS - 98% - 100%
GPU Usage during screen shot at Limit 144 FPS - 98% - 100%
Variants Preformed and Results-
Graphics preset (Master Quality: Very Low - Idle FPS)
3x Skeletal Mage
GPU Usage during screen shot at Limit 60 FPS - 42%
GPU Usage during screen shot at Limit 144 FPS - 87%
Graphics preset (Master Quality: Very Low - Attack Animation FPS)
3x Skeletal Mage vs 3x Frostmaw
GPU Usage during screen shot at Limit 60 FPS - 52%
GPU Usage during screen shot at Limit 144 FPS - 94%
Graphics preset (Master Quality: Very Low - Idle FPS)
3x Skeletal Warrior, 3x Skeletal Archer
GPU Usage during screen shot at Limit 60 FPS - 43%
GPU Usage during screen shot at Limit 144 FPS - 88%
(Limited to 5 links, Idle FPS 140)
Graphics preset (Master Quality: Very Low - Attack Animation FPS)
3x Skeletal Warrior, 3x Skeletal Archer vs 4x Frostmaw
GPU Usage during screen shot at Limit 60 FPS - 45%
GPU Usage during screen shot at Limit 144 FPS - 94%
(Limited to 5 links, FPS during fight 97)
Player Log: GitHub - Grizbee/Player-Log: Last Epoch Player Log 5/25/2021
Please let me know if you have any questions. Thank you for your attention as always!