Bone Armor node on Transplant not changed properly

The Bone Armor node still is a 3-point node, instead of becoming a 1-point as explained in the patch notes. Additional points don’t give any benefit, however you still have to skill two points to access the nodes locked behind the node, causing a wasted skill point.


+1, can confirm

Can we please get this looked at? I’ve noticed a lot of smaller bugs getting fixed but this still remains, very odd, should also be a relatively easy fix.