Blood Serpent's Blade bleed chance not calculated correctly

I already had a sword equipped, skilled into Blood Serpent’s blade.
With three skillpoints in I only had 10% chance to bleed. That did not change when I changed instances. When I unequipped and re-equipped the sword that percentage went up to the correct 15%.

Edit:
happened again
Video showing what went wrong

log file
Player.log (206.0 KB)

Welcome to the forum.

Thanks for this post. Its likely nothing more than another issue with the existing character sheet info. There are plenty of things like this that either do not update or have the incorrect values in certain instances. The devs have a new character sheet in the works (there is an older dev blog post with mock ups) but its implementation has been delayed by the focus on Multiplayer.

Figure we just have to be patient for the character sheet rework.

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