Bleeding heart is a cool unique that has some cool uses but I feel as though it being a jade amulet doesn’t quite fit the item. The primary use for this item other than melee bleed build that i’ve found, is that of a early to mid game damage bonus to lich builds since they gain percent damage increases based on health leach. This item being a jade amulet means that you lose an entire line of stats to use it. I also personally don’t find the attack speed given that useful when using a melee bleed build either. So I propose that the item simply be changed to a ruby amulet and given 20-40 health which will scale with all builds and suits the item better.
I think it’s appropriate for an attack-focused amulet that punishes you for using spells to have the melee/throwing attack speed implicit. I wouldn’t say it’s explicitly designed for a melee bleed build, since it has no bleed modifiers.
It’s probably the least interesting amulet though, since it’s only unique affix is to inflict a bleed on the user & I can’t think of anything useful that can happen when you’re bleeding (the only one I can think of is for the Paladin, but that requires you the bleed to be inflicted by the Pennance node.
Edit: Maybe add an affix or two that buffs the player while bleeding (and not just damage), maybe a % chance to avoid ailments while bleeding?
I mean the attack speed/throwing speed might be fine if the amulet was used ever for that purpose and not just for the 50% damage bonus it gives on a lich. Problem is attack speed/throwing speed, in the percentages given, are really bad. Almost any implicit is better especially given that there are so many better amulets for melee builds.
I was honestly thinking they would add in passives that made it so you do more damage or get more health leech while bleeding. Either that or another unique/set that works similar to the ignite relic where it gives you a bonus while you are afflicted with the status effect.
As it stands I like the concept of it being a lich centered unique. Would need either its implicit changed to health, meaning it would be a ruby amulet not jade, or add another affix so that it increases physical damage or some aspect so the negatives are worth the price you pay. This is especially true if it is intended to be used for melee and not lich since melee users barely get any benefit from it at all. Sure they don’t inflict self bleed but 5% leech for negative health regen and 5-15% increased attack speed is a bad trade off when compared to more significant amulet affixes and suffixes available on rares.
I think just switching its tag to ruby amulet and giving it health instead of 5-15% attack speed would atleast make it decent for the one purpose it serves currently. Which is offering a 50% damage bonus to a lich build pretty early in the game. Also switching it to a ruby wouldnt really hurt a melee builds either since they would gain health which is a nice stat to have when you get reduced health regen.
I’m not sure I agree with you there, if you’re going Reaper form you can get 100%-160% increased damage from the Chimaera’s Essence amulet (also a jade amulet so you’d benefit from the attack speed increase as well), a non-Reaper lich would probably do better with a crafted amulet (since the Bleeding Heart doesn’t really do anything special/interesting).
Also, if you’ve got ~400 hp (which would be pretty low), that 5-25 hp from a ruby amulet is at best 6.25% more hp, and that benefit goes down to ~3% if you’ve got 800 hp. I’m not entirely sure how much attack speed the average melee lich has, but I’m assuming (up to 15%) is going to be more than a 6% increase (you’d need ~250% attack speed for the 15% from a jade amulet implicit to be a 6% increase).
I think the Bleeding Heart just needs an interesting affix added to it, hopefully something that gives a benefit while bleeding, or if you’ve inflicted a bleed recently. Maybe mobs that die with bleeds apply their bleeds to nearby mobs? Or they explode. Or when they explode their blood coagulates and forms an amorphous blob that latches on to a nearby mob & damages & stun-locks them for x seconds (I’m thinking like hte blob from ST:TNG episode Skin of Evil).
I mean I can see what you mean by the percent increase but the build I am specifically referring to for lich using this amulet is blood mage non-reaper. While yes, 5-25 health is a low value, a end game blood mage build that is using leech and healing efficiency to face tank will have a good amount of +% health bonuses running so a extra 25 hp isn’t a lost stat.
Whereas attack-speed in non-masochistic playthroughs, even on a non-reaper harvest build, is not that valuable of a stat. Most things die to quickly for you to be able to utilize attack speed enough where a increase benefits you. This is especially true because you cannot effectively stutter step melee abilities like you can ranged abilities. So whereas, a stat such as cast speed is increasingly valuable on a ranged spell, it loses its value immensely on a melee ability that does not have the react-ability to reposition. There are very few melee attack that scale extremely well with attack speed. Rend and serpent strike being one of them. Rend scaling due to voidknight echo’s and serpent strike scaling due to range. Most others that would want lots of attack speed suffer from mana problems at higher attack speeds. Harvest is a free skill so it would benefit from attack speed but to what degree can a player utilize 15% increased attack speed to outway a constant passive health increase.
Either way I feel as though the item has promise but lacks something. I like your idea of a blob proc but i’m not sure I really want to see a damage proc added to this item. Maybe make it so you have a chance to create a blood wave when you take bleed damage. Blood wave is a hardly used ability in the lich tree that happens when you are stunned. Would be kind of interesting. Or make it so bleeds applied to you spread to nearby enemies kind of like a pseudo aura of decay, that would be pretty cool. Either way hope something gets done with the item because it is currently lacking.
attack speed on a reaper-lich I found very valuable actually, as it synergizes well with leech.
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