Yes, there is a loot filter attached in the post above it is the downloadable text file. Download the file and copy all to your clipboard, when looking at the filter screen in Last Epoch there should be an option to import from clipboard and it will auto make the filter for you. Hope that answered your question, sorry for the extremely late response. -Donut
This is a great looking build, thank you for putting it together I was just wondering about your min/max build planner that shows it no longer has 100% crit avoidance compared to the level 80 link. Is the crit avoidance coming from another source or is it no longer necessary with the massive amounts of dodge? Would it be also ok to replace the hybrid health suffix on gloves and replace with crit avoidance for very late game?
Nice work, choices in Synchronized Strike make way more sense than in other builds
I tried copy pasting the lootfilter, but it makes my game go into crazy buggy mode, not sure what’s up with that. Tried to replicate it myself and that works well enough, but I can’t recreate the Affix based highlight (for use or shattering?), any chance you could tell me which ones you’re looking for?
Hi Badbare1,
Glad to hear you liked the build! The 100% crit avoidance on the mix max gear was something I overlooked while making all of the guides. Replacing the hybrid health roll with Crit avoidance is totally fine! Feel free to make whatever changes you want, a lot of your end game gear decisions will come down to personal preference or what you can find. Another option is if your resists are high enough or you’re okay with losing some, is replacing the all resistances reign of dragons blessing for the critical strike avoidance one. Thanks again for viewing the build!
-Sethery/ReformedDonut
Hey Lyrok, glad you enjoyed the build!
I haven’t had anyone message me about that issue before, my guess is the link might have expired or something with regards to the loot filter. The way I do my filters is separating the mods into colors based on what they do. One color for damage, one for resists, one for critical based mods. Once you run a filter like that you have an idea of the mods on the the item when it drops, before you look at it so you can spend less time sifting through the loot puddles.
I hope that answered your question! If not or if you have any more feel free to message me at anytime!
-Sethery/ReformedDonut
I had the same issue when trying to copy the content of an XML file. Rename it to .txt, open it and then copy the content, it should work fine.
Or even better: download the XML file and copy it in the loot filter folder.
Hi! Great guide, you can see that a lot of effort went into it.
I am planning to play something like this and I wonder: I’ve been looking at Boarman’s version and he is speccing the dagger nodes on Shadow Cascade and you don’t. Can you explain please?
Glad to hear there was a fix for this!
Thanks for your help with fixing this!
-Sethery/ReformedDonut
Hi Cocomoloco,
Glad to hear you liked the build, and I appreciate the compliments! As for your question Boardman’s build is set up to apply the “Shadow Dagger” debuff through his choice of skills. The top right section of the Shadow Cascade tree is meant for shadow daggers. As is the bottom left of the Smoke Bomb tree, and the top right of the shift tree. The way shadow daggers works is once you apply 4 stacks it consumes the debuff to deal a large damage nuke that is guaranteed to critical. With the “Increased shadow dagger effect” affix on the Helmet and Body Armor slot, along with the 1x3 Large Idols you can reduce the number of hits needed to trigger this effect down to 3, 2, or 1. (To get it to 1 you need 250% effect requiring a T6 or T7 roll on either your body armor or helmet.
The reason we don’t take those nodes on this build is because I personally do not enjoy playing Shadow Daggers. Compared to my build above I find that Shadow Daggers builds are much slower than this build, and limit the rouges massive amount of mobility. Again this is my opinion, I encourage you to try out both and pick whatever you want.
In short, Boardman’s build is set up so that the activation of Shadow Cascade is doing very little damage. However, through the shadow dagger debuff he applies he is able to output lots of damage. With this build your damage is frontloaded into the actual activation or hit of shadow daggers causing your damage to be much more immediate.
I know this was a very long winded answer, hopefully it was able to answer your question. If you have any other questions feel free to message me or reply to this!
Thanks again for checking out my build! -Sethery/ReformedDonut
yo I gotta say the amount of time and effort you put into these answers is truly staggering. you rarely see people so dedicated and passionate within gaming communities. I’m super new here but I am definitely liking what I see!
Thanks Cocomoloco!
Making sure people understand stuff they have questions about is just part of the guide . I’m not streaming at all right now, but once the next big update drops i’m gonna be playing a lot more. Feel free to drop by whenever and say hi.
Glad you’re enjoying the build guide! -Sethery/ReformedDonut
Hi just wanted to say thank you so much for your guide . As a new player this guide have been fantastic and the game-play is so satisfying.
Take care
Hi Musty34.
Glad to hear the build is feeling good! If you have any questions feel free to drop them below!
-Sethery/ReformedDonut
Hi and thanks for the build, will it still be good after tomorrow’s patch? TIA
Hi Pale_Rider thanks for checking out the build!
I just finished reading over the patch notes and the build remains unchanged, nothing that we use at all got touched even a little bit. If anything id say the build got a microscopic buff due to the 4 extra idol slots. Other than that nothing has changed, I think this build will excel into Orobyss because of its high mobility and dodge chance. I am going to make a slightly different version of this build for the new update and will be streaming it tomorrow when the update goes live. Feel free to drop by!
-Sethery/ReformedDonut
I finished the campaign earlier today and just respec’d to this Shadow Cascade build from the shadow daggers variant. So far it’s feeling great so far just starting out in monoliths, even though my gear isn’t great. One rotation of synch strike and shadow cascade pops all minor mobs, and haven’t had any issues with single target dmg yet.
I suspect a lot of people will come here after tomorrow’s shadow daggers nerf. This is a pretty great build to transition into if you’re following Boardman21’s 1-75 leveling guide for bladedancer, which uses shadow daggers. You use the same skills here, you’ll just have to respec and relevel them.
EDIT: One thing i’d like to see though is a loot filter color breakdown/explanation for the loot filter you provided.
Hi Cloud9RC -
Thanks for checking out my build, I am glad that it’s working for you!
As the 0.8.2 update comes out tomorrow im going to be making and streaming, a similar build for the new update. This version isn’t touched at all with the new update but I am planning to make something better. The build will also get a guide at some point and I will make sure to include a loot filter breakdown.
Thanks again for checking out my build I am glad you liked it
-Sethery/ReformedDonut
I’ve been looking for melee prefix on a chest piece and I never see it, is it possible?
Hi Pale_Rider,
It depends on which melee prefix you are looking for, if you are looking for, generally Increased Damage Type mods are for weapons, chest mods for rouge are usually + skill level and another skill modifying affix, such as resistance pen and crit chance with skills, or damage with shadows. Another good way to check what mods can roll on what is checking in the forge in game or on chest pieces you add to your build on Last Epoch Build Planner
Hope this helps! -Sethery/ReformedDonut
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