Let’s talk about dying in a monolith. The current state is that you lose this echo and you’re respawning in… what it is? Let’s call it “the camp” with absolutely no way to return to the last map. And I think this should be changed, because it is nonsense to lose the map and the items that have been dropped there. The echo should still fail and you should not receive any rewards for the echo, but you should at least be able to go back to the map, pick up what’s on the ground and continue with another echo.
For example: you fight a tough enemy, you manage to kill it but there is an effect on the ground after the death of the mob that kills YOU. You see the loot that’s dropping but you have no way of getting it although you technically killed the enemy (and all the others before)