Beta 0.8d Patch Notes

Yip… Same for me

What was the bug? I thought getting +4 shadows and this can exceed maximum limit was intentional? or was it somehow giving more than that?

  • Velocity grants 25% increased damage (from 10% more damage).
  • Head Trauma grants 15% increased damage (from 8% more damage).
  • Braskula’s Hesitation grants 50% increased damage (from 15% more damage).

Well, there goes all my damage. For a mana cost of ~150, and requiring a shift setup, my hail of arrows is now going to do about the same damage as a 30mana multishot. Guess the devs don’t want anyone playing any bow build other than multishot, cause my build just got completely gutted.

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But does it still work on existing bows with that affix?

As a feedback having the skills separated with the class name or even subclass would be great! specially in bigger updates. Thanks for the hard work!

Yes. It no longer rolls on bows, not because it was overpowered, but because the affix is balanced for 2h melee weapons which have a higher affix effectiveness than bows, because of this its value on bows couldn’t get close to 50% and so it couldn’t act as a viable alternative to crit avoidance.

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Devs, how come there is still no fast gambling option??

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anyone know where to get the gladiators oath sword drop cause site says note random and can’t be gambled and noone i have talked to know and google doesn’t help either only found one person asking and noone could give him answer either.

That is most likely Majasa Boss unique drop.

There is no mercy among the sands of the arena. Majasa demands beauty, be it the glory of victory or the dance of blood.

Devs confirmed it was not able to drop entirely in 0.8c.

Not sure if this changed now. Would be nice to have a confirmation, if it’s able to drop now

so would majasa be lagon or the electric chick laith right before him?

I just can confirm Gladiator’s Oath is now a random drop and can also be gambled in 0.8d

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Majasa is the desert god(dess?) who we haven’t seen in the game yet.

also, as Heavy just said, the item can now drop randomly in the game. someone on discord posted a screenshot of it and said they found it killing normal mobs in the level 55 timeline.

Reading properly also gets rewarded some people say:

Would have expected that in the Item Category, but well^^

Guess we all missed it :imp:

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hmmmmmm, i could have sworn that wasn’t there when i read it the first time… but it was literally the first thing i read after waking up, so i’ll blame the lack of coffee.

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Yeah, she’s the one we’ll be heading to after Lagon in chapter 9.

Thank you guys for these changes! Even though you nerfed the Dancing Strikes part of my build… I guess we will work around it now :stuck_out_tongue:

Not only yours :stuck_out_tongue:

Those changes were for the better, it opens up so many more opportunities for the rest of the dancing strike skill tree, which is great btw.

Rogue did had waaaaaaay too much more modifiers. And they simply just added up too much.

All the changes including DS and Shift were necessary to open up more build variety.

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These patch notes are pretty bad, like Path of Nerfs

I am so confused - EHG nerfs Dancing Strike but leaves Multishot, nerfs Hail of Arrows indirectly by heavily nerfing Shift but leaves Siege Quiver and Elemental Arrows buff intact for a free 74% elemental resistance making physical bow builds far stronger due to gearing and Multishot is just the best ranged skill currently for Rogue - I can accept these heavyhanded nerfs, however -

I cant really accept this one, especially after replaying my very old Shaman who now actually felt good to play due to mana restore - not even attempting to balance it by cutting the mana gain by 50% from triggered totems for example its just flat out removed - using 4x idol slots/1 specialised skill and rng based restore and constant totem lag wasnt enough of a trade off apparently

Going to take a break from LE for a few months as lost all motivation for now

4 Likes

I get it. That is why I don’t feel sad about it or anything. Indeed, I discovered other interesting interactions due to this change :smiley: