Dark Nexus now causes you to gain 7 mana every 3 seconds (from reducing channel cost by 2).
Zweihander Reichweite increases area by 50% (from 35%) and requires 2 points in Reckless Combatant (from 3).
Reckless Combatant now increases melee damage while spinning rather than Warpath Hit damage.
Nodes that previously had the condition “while not using a shield” now have the condition “while using a two handed weapon”.
Bug Fixes
Fixed a bug preventing the Frost Clan chief from spawning in Wengari Battleground.
Fixed a bug causing game audio to not play and gameplay errors on macOS.
Fixed a regression affecting the game’s ability to recover data after a crash.
Fixed a bug where portalling out of Echo of a World and then returning would always display the Fall of the Outcasts timeline, rather than the timeline you were last in.
Fixed a bug where respawning in Echo of a World could cause the Fall of the Outcasts timeline to be displayed, rather than the timeline you were last in.
Fixed a bug where more monolith modifiers were removed than intended when losing progress at a medium to high amount of Echoes Conquered.
You can no longer use town portals to return to Echoes in the Monolith of Fate.
Fixed a bug where progress was not saved to the Ladder unless you levelled up or completed a wave in the Arena with the Ladder open in-game.
Fixed a bug where the overlay map would be returned to default settings when reloading the game. Opening the settings panel returned it to how you set it.
Fixed a bug where item tooltips could flicker on and off in some situations.
Fixed cases of effects on the ground (e.g. cracks or moss) projecting onto characters.
Fixed a bug where using Shield Rush without a shield used the wrong animation.
Fixed a cause of placeholder text being displayed when Monolith modifiers are removed.
Doubtful. More likely they didn’t originally consider sentinels using anything else in their off hand. But with mage off hands available, and dual-wielding upcoming, they needed to button this down tighter.
It never even occurred to me that those no shield nodes could be used with a non-shield offhand. I guess I just immediately assumed it meant ‘nothing equipped in offhand’.
I am not even sure that could have been abusable though. A top tier 2-h sword is ridiculously powerful for Voidpath builds.
Well, there is the thing with Eye of Reen, Calamity and other chance to ignite stacking. Paladin can get 500-600% chance to ignite and there is that offhand (Ignivars Head) for fire aura and fire damage…
I am concerned you are making the game way too easy. I am in the level 28 range and I am over-leveled. There is no challenge anywhere, so i am just going to try and walk through the zones in hopes of challenging content. :((
Amazing game so far, just plz don’t go the Blizzard route and just give me stuff. make me earn it!