Beta 0.7.8b Patch Notes

Skills

  • Spirit Plague is now correctly considered a Curse.
  • Clarified Mark for Death’s tooltip to say it’s a Curse.
  • Clarified Harvest’s tooltips to state that Harvest interacts with all Curses, not just Mark for Death.

Items

  • Class incompatible items (e.g. acolyte helmets if you’re a mage) drop twice as often as before above level 50. They are still far less likely to drop than items that are specific to your class.
  • The Mana Regen suffix can now roll up to 17% (from 15%).
  • Fixed a bug where Mage had an additional Freeze Rate per Stack of Chill affix in addition to the one it shares with Primalist.
  • Added a new Acolyte specific suffix that adds minion freeze rate multiplier.
  • Existing items with extraneous mage freeze rate per chill affix will now have the new minion freeze rate multiplier affix.

Bug Fixes

  • Fixed a bug where the Ruined Shrine zone for the Monolith would fail to create an objective.
  • Fixed some zones in Chapter 8 having different music than intended.
  • Fixed a bug where deleted characters would still be shown in the list of characters until the game was restarted.
  • Fixed an error that could occur when loading saves from 0.7.7 into 0.7.8 for the first time.
  • Fixed some bugs with transitioning between different animations on the Mage.
  • Fixed a bug where Spriggan Form’s animations acted as if you were holding a two-handed weapon.
  • Removed the waypoint from the Northern Stream.
  • Fixed water flickering in the Moonlit Shrine.
  • Fixed an object blocking the camera in Corrupted Lake.
  • Fixed the Primalist’s Ancient Call passive granting incorrect stats.
  • Fixed Death Seal’s Life Tap node not working.
  • Fixed Smite’s tags not changing when converted to another damage type.
  • Fixed Lightning Blast’s Insidious Conduction node stating it added a channel cost of 20. It actually adds a channel cost of 40.
  • Fixed a bug where the health bars above enemies would have inconsistent sizes, and improved their performance.
  • Fixed a bug where Bone Harvester and Torch of the Pontifex recast the last skill you killed an enemy with, rather than their intended on kill effect.
  • Fixed a bug where Urzil’s Pride was scaling incorrectly.
  • Fixed a bug where class requirements in comparison tooltips would incorrectly show as red.
  • Fixed the Freeze Rate per Stack of Chill affix having a typo in its name.
  • Fixed a bug where the Reduced Health Cost Of Spells affix for Acolyte armor was increasing the health cost of spells.
  • Fixed a bug where the Sentinel’s Void Damage Over Time Idol affix had been accidentally deleted.
    • This will not fix existing idols, where it has unfortunately been replaced by the Acolyte’s new +1 skeleton affix, which is less than useful for Sentinels.
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Doesn’t take you guys long to react does it! Kudos!

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Fixed a bug where the Sentinel’s Void Damage Over Time Idol affix had been accidentally deleted.

This will not fix existing idols, where it has unfortunately been replaced by the Acolyte’s new +1 skeleton affix, which is less than useful for Sentinels.

Sweet, that means i’ll have to grind AGAIN the idols of Decay for my Disintegrating Aura build :frowning:
One time wasn’t enough :’(

Are you going to add Curse as a skill tag?