Beta 0.7.5d Patch Notes

Skills

Earthquake

These changes are to compensate for the loss of a guaranteed stun on the Entangling Roots tree in 0.7.5, and make some balance adjustments.

  • Mana cost reduced to 55 (from 70).
  • Added damage effectiveness increased to 250% (from 200%).
  • Added a new node that adds a guaranteed stun and a cooldown.
  • Added a new node that increases stun duration and cooldown duration.
  • Small changes have also been made to the requirements of some nodes.

Erasing Strike

  • Added damage effectiveness increased to 200% (from 170%)
  • Strength scaling changed to 5% increased melee damage (from 4% increased melee damage).

Forge Strike

  • Characters with Forge Strike specialized will receive a free respec for its tree
  • Added a new node behind Put to the Sword that increases bleed effectiveness.
  • Forged by Fire can have 4 points allocated (up from 3), and adds 10 fire damage per point (up from 7).
  • Mass Production now adds a 5% chance to summon weapons (it previously stated 8% increased chance).
  • Well Forged Weapons now grants 25% increased summoned weapon duration (it previously stated 20%) and can have 4 points allocated (down from 5).
  • Removed the Patient Strike node as its damage increase was not working.
  • Slightly adjusted connections and requirements

Maelstrom

  • Cyclone now prevents Maelstrom from freezing enemies, but also grants 5% increased global physical damage per stack of Maelstrom.

Sigils of Hope

  • Each Sigil grants 4 fire damage (down from 5)
  • Each Sigil grants 25% increased health regen (up from 20%)
  • Characters with Sigils of Hope specialized will receive a free respec for its tree.
  • Iron Sigils grants 40 armour per point (down from 50).
  • Meditation now doubles health regen from Sigils rather than providing 100% increased health regen per Sigil.
  • Sigils of Despair no longer doubles the added damage, but now also grants 15% increased void damage per Sigil.
  • Sign of the Guardian grants 1% block chance (from 2%) and 15 block protection (from 5).
  • Adjusted some connections and requirements.

Mechanics

  • The death screen now shows the type of damage that dealt the killing blow in addition to the name of the ability.
  • Your skills are no longer put on cooldown when you transform back to human form. Cooldowns are tracked while transformed, so if a cooldown has 10 seconds remaining and then you transform for 8 seconds, that cooldown will have 2 seconds remaining.

Sound

  • Improved Avalancheā€™s sound to be less jarring.
  • Fixed Solar Auxiliary enemies not having impact sounds for their arrows.
  • Fixed Wengari Raider enemies not having impact sounds for their melee attacks.
  • Adjusted the volume levels of enemies in Chapter 7.

Enemy Balance

  • Further reduced the damage of Fire Paladinā€™s Earthquake attack.
  • Reduced the damage of Holy Fire Novas from Rare Osprix Vanguards by 12%.

Performance

  • Improved the performance of Avalancheā€™s visuals.

Bug Fixes

  • Fixed item tooltips getting stuck open in some situations.

  • Fixed item tooltips displaying icons with incorrect colors if you had hovered over a shard beforehand.

  • Fixed duplicate set items causing tooltip to show a higher tier set bonus.

  • Fixed instability in tooltips not being shown when moving the mouse between items.

  • Fixed the hybrid health leech affix having a tier 3 range of 70% to 20% leech, rather than 17% to 20%.

  • Fixed being unable to use Shield Rush if you changed your weapon, which made it seem as if you no longer had a shield equipped.

  • Fixed Flame Ward not granting 30% less damage taken as stated on the tooltip.

  • Fixed a bug where ā€œwhile channellingā€ stats did not work with Warpath.

  • Fixed Flame Wardā€™s Barrier node not granting less damage taken.

  • Fixed bugs where Forge Strikeā€™s Mass Production and Well Forged Weapons nodes had no effect.

  • Fixed a bug where Forge Strikeā€™s Put To The Sword node did not increase attack speed.

  • Fixed Maelstromā€™s Votex node increasing the damage of Maelstroms cast on yourself, rather than just those cast on your totems.

  • Fixed various bugs with the buff display for Sigils of Hope.

  • Fixed a bug where the Faith for Sigils of Hope triggered on every hit, rather than just hits that dealt more than 25% of your health.

  • Fixed a bug where the Decree of Flame node for Sigils of Hope had no effect.

  • Fixed a bug where respeccing the Sigils of Despair node for Sigils of Hope would have no effect until the character was reloaded.

  • Fixed the poison chance granted by Skeleton Mageā€™s Putrid Essence node not being converted to ignite chance for Pyromancers or chill chance for Cryomancers.

  • Fixed the Diode node for Static granting too much added crit chance.

  • Fixed Storm Totemā€™s Stormrider node granting 30% movement speed per point rather than the stated 10%.

  • Fixed the Paladinā€™s Shield Wall node granting 5% block chance per point, rather than the stated 3%.

  • Fixed a chest being difficult to open in Majā€™elka.

  • Fixed Artemā€™s icon disappearing in the Council Chambers in some situations.

9 Likes

The channeling while in warpath fix is best christmas present ever!

Santa came early everyone!

1 Like

Merry Christmas 11th hour games!! Thanks for the early present.!

1 Like

VocĆŖs sĆ£o maravilhosos! :handshake:

Happy holidays everyone!

1 Like

Merry C you Epochal folk!

Also, I really appreciate the ā€œ70 to 20ā€ / ā€œ17 to 20ā€ bug, because those specific numbers imply somebody was verbally told what range to set it to, and their brain heard seventy and went ā€œYeah that makes senseā€. Thereā€™s something beautiful about that. :V

ā€œDIE, HUMAN!ā€

Actually, that makes a lot of sense. I figured Maelstrom was either bugged or extremely OP :stuck_out_tongue:

Cooldowns are now tracked when transforming back into human formā€¦
Soooo many things just got better. Very excite. Merry Christmas!

Thanks to all the dev folk! Itā€™s been a great year and thanks for all the hard work and brilliant execution. Happy Holidays!!!

That patch is great keep it coming in the new year ;).

rip no multiplayer system