Bad Gate Placement

I know that there may have been similar posts but not sure this one specifically is mentioned.

There is an issue with the randomization of the gate placements in the monos (you know, the “Seal the … Gate”). Here is an example of a bad placement. There is a big pile of gold where it can’t be reached. And before anyone asks, yes I spent time trying every angle all around the gate and objects near it, tried many different time.

Coding should be updated to avoid placement where the gates get placed too close to other unmovable objects.
https://imgur.com/zSCzgs9

This is a bug

Someone posts a similar issue like this to the bug section every few weeks… This is not exclusively a problem only with the Seal the Gate monos… It sometimes happens with unreachable chests on certain maps, normal item drops from mobs that fall in inaccessible places…

Its important to report these in the bug section with the screenshot like you have because some of them are specific to certain map levels and its helpful for the designers to be able to see exactly where it happens…

1 Like

Thanks!

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