Why not make Shards, Glyphs and woven echos pickup automatically. There is no limit on storing these, so why keep them clickable in first place. Lot of time in fights this is a distraction
Seconded, as usual.
#metoo
Use the search fuction and pick any of the topics the devs made excuses why some items should be picked up manualy even when a big vocal part of the playerbase want them auto picked up.
I donât care so much about it because I am used to the strange descissions EHG is making. I donât care because they have some troubble to implement and remove systems players laike/dislike. They often stated their reason why they do so and I still donât belive it.
Sadly you are most likely on a lost cause BUT I whish they finaly implement this so we donât get another dozen topics on the matter and EHG finaly gets it.
Just because you disagree with them doesnât make their viewpoint (which I disagree with) an excuse.
Didinât they say they change stuff if people want it pretty much? Like after they said there will be no trading just to implement trading then? Iâm far to lazy to search for it right now but I think irc.
Why I think they make excuses is that there is some technical issue they coded that would take to long to unmake and they keep it it in the limbo state of âpeople want auto pickup what should we say?â. Outside of this there is obviously the âNo fun allowed here!â scenario or the âWe donât care what you want thatâs our game!â approach and many more. Excuses to me are the least troubblesome idea I can get about this ^^.
To an extent, yes.
They never said there would be no trading, trading is even listed on the kickstarter.
Yeah, I think thereâs always going to be an element of this that feeds in to their decisions on whether to implement stuff the community wants. But thatâs not unreasonable & doesnât mean that tjeir coders are incompetent.
I donât think this is ever a thing. People say it when they donât like the devs viewpoint.
This is also not an unreasonable point of view, if devs made every change that anyone requested then a game would become a horrific mishmash.
Fixed it for you.
They had trading stated from the kickstarter times already. So when they went along to state âwe wonât make tradeâ people lost their shit for good reason⌠so EHG had to backpedal there.
But I get what you mean⌠itâs really âoffâ which things are changed and which stay the same, there is absolutely no consistency related to impact on the game and wants from the playerbase.
We can always say âitâs an excuseâ or âits a reasonable argumentâ⌠but plainly spoken thatâs not how it should even be tackled. Pro/Con measurements rather then the approach of âwe have a single thing standing for/against it so we do/donât do it.â
Thereâs a lot of negatives for mastery respec, thereâs extremely little for auto-pickup of mass-gathered materials. And for Boss Ward for example it was absolute wasted time since it shifted one issue to another, where the major issue couldâve been solved via âWe count leech values before DR happensâ and that wouldâve been it.
Itâs simply âall over the placeâ.
Thatâs one point. There are little to no downsides to auto pickup. Some people who said âI look at xyz that is dropping I donât want it to be automated.â who also streamed never looked at any crafting shard when I watched their videos or streams. I always thought people are full of it when theybrought that point up but seeing it was kind of fun.
They can even make it optional for people who care about looking at meaningless stuff.
Back in the day Iâm 100% sure the devs got negative feedback about boss ward while testing and still put it into the game.
Iâm completely fine if the devs want to ignore stuff that people want again and again and again because after all they do what they do with their product. I just simply opt out using it. If I knew everything about LE back in the I wonât have spent a minute or a cent on it but thatâs easy to say as an afterthought. Looking at my past experiences and how the game changed over time I donât think there will be much after the next addon if EHG stays in their tracks.
A few patches ago automatic shard transfer was added into the game. Before we had to regularly open up the inventory, click the âTransfer to forgeâ button, and close the inventory. Three extra buttons. Also shards couldnât be picked up, if inventory was full, which was really annoying. You can still enable that behavior in the options to feel, how miserable it was.
Many people asked for shard autotransfer, but EHG were against it. And when we finally had it, it was received very positively, definitely was the best QoL change of the patch.
So why donât add an option to change the behavior for autopickup too? If you donât want it, turn it off, thatâs it. For me and many other players autopickup will make the game more enjoyable, itâs one of the most asked features.