Aura of Decay's "Absence of Life" node bug

Aura of Decay’s “Absence of Life” node gives "Percent of Missing Health Healed: 12%(3% per point). Which is supposed to heal you and your allies inside Aura of Decay’s range. However, my minions seem to be not healed by this effect.

My Bone golem has 30.524,4 health


My bone golem takes 110~ poison dot damage from my aura. This means that after having 980~ missing health. It should heal for 117,6 health per second. (not even counting it’s regen from other sources). However, that’s not the case. After a while my golem, and my minions die. I don’t think this is intended nor should happen

That being said, my math might be faulty or there is an interaction that I don’t understand very well. In any case, I ask for clarification.

It’s a % of your missing health that is used to heal your minions. But since the minion has significantly more hp than you, it looks as though they don’t get healed much, but they do get healed.

Yeah, I just saw the wording after you mentioned it. Thanks for the answer, sucks for the build.

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