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Aura of Decay - never ending DoT

System: Intel® Core™ i7-6700 CPU @ 3.40GHz, 3408 MHz
GraCa: GeForce GTX 1060 3GB

I am currently using the Lich skill “Aura of Decay”.
So what happened:
I activated the Aura, killed monsters, got a level up. I put the skillpoint into ‘lasting stench’ (my first point in that passive). Next I went into the next map while having the Aura of Decay active. When I reached the other side the Poison DoT on myself would never end after deactivating the Aura.

  • even after swapping the map, dying, etc.
  • if I now activate the aura again, I will get additional damage based on the dot damage I took without the aura active.

What did I expact to happen:
I expected the Poison DoT on myself to stop after some time.

  • time until first death: aprox. 2minutes

If there are any more informations needed, let me know please.


I have the same problem. Playing Lich using aura of decay and the “lasting stench” passive. BUT I assume the bug is related to the passive below on the right htat gives a chance to spawn a putrid thingy (decaying poison minion). Because after I unlocked aura of decay, instead I get stacking counter in the UI that shows me getting Aura of Decay stacks randomly after killing. I still spawn the minions though.

The damage I take is poison though, because it gets reduced by poison resistances.

Thanks for the reports!

We’re investigating this issue.

We’ve implemented a fix for similar issues-- can you try again and let us know if it happens still? Thanks.

It seems to be fixed.
Can’t recreate the issue anymore.

Thanks and good job.

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