Hey,
First of all thanks for Reading this and I hope you enjoy this Build if you play it
Please dont forget that this Build is still WIP (Work in Progress) and i’ll update it everytime I find something new that could change the Build into even more Damage.
Informations about the Playstyle
Summon your Blood Golem → Activate Aura of Decay when you see Enemies → Cast
Hungering Souls and run into melee Range for your Aura → Cast Wandering Spirit’s everytime it comes up from the Cooldown
Don’t forget to turn of Aura of Decay when you are taking heavy Damage and think you can’t survive with it Active.
Some Informations about my current Character
Level: 38
Passive Tree’s:
Acolyte : Blood Aura (8/8) → Mania of Mortality (7/10) → Crimson Gluttony (5/5)
Lich (current) : Dance with Death (8/8) → Wraith Bringer (2/5) → Desolation (7/8) → Bed of Souls (8/8) → Volatile Blood (5/10)
Stats: [Level 49]
Skills & Specializations
Level 3 ; Hungering Souls
Life Hunt → Reaper’s Gaze → Decayed Mind
Level 9 : Wandering Spirits
Spectral Putrescence → 2 Nodes connected to Spectral Putrescence → Terrifying Presence
Level 19 : Summon Bone Golem
Blood Golem - > Unnatural Speed → Infected Remains
Level 34 : Mark for Death
Weak Constitution → Lingering Curse
Level 49 : Unused since Reaper Form or Aura of Decay doesn’t have a Tree yet
Stat's to get on your Gear
Offensive:
Damage over Time
Poison Damage
Intelligence
Defensive:
Poison Resistance (Important)
Health Regen
Increased Chance to find Potion’s
Health
All other Protection’s = Armor
You can find Screenshots of Passives Tree’s / Stats etc. here since im only allowed to post one Picture or 2 Links.
Hope I haven’t forgot anything important for this Build, thanks alot for Reading if you have any Tipps or recommendations to get this Build better please be sure to post them under this Forum Thread. If you want to see this Build perform live be sure to catch me live at Twitch .