I feel that it need a bit of improvement both in gameplay and the tree. Not the outright buffs, but a sort of QoL to make it feel better.
Tree:
When picking Age of Undeath you are suddenly feeling a bit too “restricted” in your tree pathing. Both Fractured End and Stitched Flesh are essentially “dead” nodes, and to pick Consume/The Quick and the Dead passives you need to pick either of them. My simple suggestion would be to swap Fractured End with Repugnant Presence, so even if it is “just a tax” it won’t feel like wasted points.
Gameplay:
While lacking any mobility may be the point of it, it just doesn’t feel good when it gets stuck in your other minions and it feels that it takes too much time for it to reach melee. I feel that it needs to at least ignore other minion collision or have some sort of charge move similar to bone golem’s. Could be added as a node to the tree.
Looks:
Just a personal “i wanna”, but it would be nice if it changes it’s texture to a more “bone-like” version when having “Age of Undeath” allocated