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You should not feel the need to clear aspirational content. you should feel it is a final hurdle to challenge. The accomplishment in itself is a huge reason to try it.
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Currently there are exclusive gear gatekept behind aspirational content. It makes sense as a good reward is required to push players to attempt and actually complete aspirational content. However, with exclusives gated behind aspirational content it no longer becomes “optional” it becomes compulsory. This introduces FOMO, which ends up forcing players to hyper optimize or just check whatever build is currently overperforming and follow an appropriate build guide.
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Having to optimize simply takes away build diversity, as players may feel intense FOMO of wanting the exclusives.
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The devs were happy to reveal the content as aspirational and saying how they don’t expect all players to be able to clear it. But since they put exclusives behind the even tho it might not be the devs intention but all it did is raise the bar significantly.
want the new OP relic? kill ubby. dont waste your time making a silly ass build that can’t work. do research and find out whats meta, whats the best builds. if you still suck ass and can’t kill ubby, then the next thing happens. player who can kill ubby become horrendously FAT. that brings me to my next point.
- Players may feel compelled to play MG. one attractive aspect of CoF is you technically can farm “ANYTHING” by yourself. before Ubby was introduced, most of the content was gated around corruption 300? Abby was around 500? its a hard climb but i m guessing that its not too steep a climb. but how much time do players have to get all the way up there? why not just farm gold instead. using the gold you can just buy it off other players. weaker players exist. and when weaker players feel they’re significantly weak enough that it takes too long to even get to a point where they can even attempt Abby, they might as well just buy what they want from other players.
also i do want to emphasize how this will FATTEN the wallets of ubby killers.
My suggestion:
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Make abby drop everything. including exclusives. BUT the caveat is all the “exclusive” drops that drop from regular abby is reduced by a tenth. it takes 10 times the effort to drop an exclusive but this way weaker players can grind upwards making progress without needing to fight ubby. Ubby on the other hand can behave as he currently is.
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This suggestion will definitely hurt the wallets of players that can actually take down Ubby, but what EVERYONE ELSE gets in return is we are “freed from FOMO” to an extent. this freedom allows us to enjoy the game more and allow us to continue enjoying whatever build we’re trying out. we dont NEED to kill Ubby but he’s always there if we want a challenge. AND we will still be rewarded if we are able to do so.
Personal Sidenote:
I’ve played diablo likes for over a decade. I’ve actually learned what I actually want in a diablo like. Last Epoch is the closest game to perfectly fit what I am looking for in a diablo like.
Learning that Ubby gates some exclusives really saddens me. I really detest having to follow builds, and I detest freedom of expression. I really find it ironic when game devs like POE create an intricate game with a huge ass passive FOREST, and LE similarly has trees everywhere but then funnel players into hyper optimizing the game.
Going off on a tangent, 2 of my fav streamers, Asmon and Josh strife hayes mentions something similar. Paraphrasing here
“the more difficult/punishing a content is, the more players are forced to play a certain way”
“if players feel punished playing a certain way, they will stop playing that way”
I have very high hope for EHG. i see them surpassing GGG. theres a lot of wins that they did. but to me, this is a massive fail.
To quote squidgame 2 meme: “i’ve played these games before”
i’ve played poe for a decade. i’ve watched how the game started with players happily doing their own thing. i’ve watched how humongous of a gap there is between scrubs and highly optimized players. where does it stop? C1000? C2000? C5000?
actually there is another path. which is EHG could give players more power. with more power, build diversity can be preserved. tho i would say giving player power is a VERY sharp slope