Suggestions:
1.Ascendant embermage casts meteorite is way too powerful, speed, damage, packs, range, etc…
2.Arcane Ascendance should be cancel automatically after char moves instead of standing still…because a character should be able to “move himself”, it is the char’s natural ability, does not need other people(me) to tell him, you can stop the skill now, I need you to move, since my direct order is let him move by clicking left button of my mouse. It is just not sound this way if you know what i mean…
agree that embermages seem disproportionately dangerous to other mobs. I read they were worse previously but the still seem to drop metors quite quickly and they hit hard and are normally dropped in large volumes.
Agreed on Arcane Ascendance. Given that cancelling the skill is instant, it seems strange that it requires the extra key press to cancel, rather than simply cancelling by moving. Clearly, if I’m telling the character to move, I want to cancel Arcane Ascendance.
Embermages are oddly lethal, given the quantities they are often encountered in.
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