Armours and skins are the worst part of the game

armours and skins are the worst part of the game. Most of armours don’t look immersive and weird in some way. Like shapes are weird. Like a someone drawing incorrent bodies due to lack of anatomy knowledge - but with armours on twisted bodies or smh.

Skins are also weird - shoulder pieces are screetched on move, not like it’s different part but a cloth, metalic elements are not metal, moving like cloth/leather, weird shapes of helmet and armours

and skins looks un-immersive at most cases. While they are MUCH MUCH better than season 0/1 - there’s still loong way to call it good even if it’s fine for now and look cool somehow.

while i think environment is best in the genre the armours and characters are big contrast to it’s quality.

rating environment (terrain, places, assets, buildings, flora/fauna, vistas)
10/10
then armours and skins 2/10 not even looking close to 3/10 - or good as other parts of the game. Most armours are just plastic pieces made in poor quality

please recruit more 3D artist with experience and STUDIES.

also i think like game art design have few issues with that - when armours and characters looks very poor. Worse than in mobile games and environment looks very good.

Those weird looking plastic armours that don’t have “piecies” but are a “one part” of armour like body-suit from leather

it’s seriously deleting immersion from game for people who care about armours and immersion.

It is work in progrss as the whole game basically… :stuck_out_tongue_winking_eye:

Hmm can’t see what you mean.
The sets looks amazing and for a fast paced game they flow really nice.

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