I can’t be the only one who noticed, maybe it’s my build creating the lag but as the arena event is progressing I get more and more desynced from the servers to the point where the enemies don’t die and I don’t die either. The mobs are just left as 0 health immobile models and I can’t spawn anything either.
The process is usually progressive but as soon as around wave 7 to 10 it just gets unplayable. Ping is stable, so is my overall connection, it just feels as if the server gets overloaded and nothing can happen anymore although sometimes I do get to finish the monolith and everything happens all at once then.
My best guess is that it has something to do with the game or the server not cleaning up properly the dead enemies, but I’m no developer, I’m just reporting this annoying situation.