Arena really feels like a forgotten mechanic with a ladder (like delve). The arena woven map is actually way more fun because of faster moving mobs, and better rewards.
Simple ideas to make arena relevant and less clunky.
1- auto unlock arena tiers based on level. Doing tiers 1/2 at level 90 just to unlock more is a slow boring chore.
2- allow the dungeon action button to speed up spawns and/or movement speed of mobs… so when we are bored waiting for waves, we can just hit the button to get more…
3- at the end of woven arena maps, let us spend arena keys to keep going at a harder difficulty… sort of “injecting” arena into the woven echo arena, with keys still acting as a repeat limiter.
Thoughts? Other ideas?