I’m trying to understand if i’m part of a minority here or if this is a common issue.
I’m not talking about connection issues, just constant lags and desyncs even with a good and stable ping.
Are you experiencing that during online play?
I’m trying to understand if i’m part of a minority here or if this is a common issue.
I’m not talking about connection issues, just constant lags and desyncs even with a good and stable ping.
Are you experiencing that during online play?
No. Only one time when I connected to US central for multiplayer and had about 200ms ping.
There are two instances where it behaved like I had a lag:
One is controller-based with warpath. Sometimes it doesn’t work right, but once I switch back to mouse, it runs fine. Changing echoes fixes the problem.
Second was an FPS issue when my borderless window settings were messed up and the game thought it would be running in the background even if it was in focus.
No. Once I log in, things are smooth.
id say i do notice some rubberbanding in the rare times you get to play this game. They arent major tho. As said above, IF you get to play, its almost lag free.
Now, i got to play some hours today, im not having high hopes for when im back from work.
After the last (2nd) round of backend updates it was better last night, assuming it stays so today, time will tell.
yea, the hours i played today felt good, especially on the loading screen end. Im slightly optimistic.
If this stays the status quo for a few days im absolutely willing to change my reviews.
Same, i can enter the game from time to time and ping is good, but it’s lagging very bad constantly. Guess i’ll return to offline, because online is unplayable for me. South America server.
Hitching and rubberbanding constantly. The rubberbanding is less noticeable until you’re in a fight that requires precision and die in a telegraph you weren’t standing in. It’s also sometimes hard to tell the difference between clunky pathing and rubberbanding, but the results are the same.
no issue with this when ive been playing, but different regions, connections, ping, PC rigs, etc are all going to effect things to some degree. giving information like what region youre in, what exactly your ping is, whether youre solo or with friends, if youre in town or wild areas, in campaign vs end game, and more information on when its happening would probably help to see if others are experiencing the same issue in the same place (rather than a smattering of people from all over, who may or may not have other things going on).
Im using US east and US central servers depending on if I’m playing with friends or not, and with either ping I’ve had no issues with desync or lag recently. I actually had more rubberbanding pre-1.0 than post release even with the server problems. I know that EU west is having the most issues by far, which is why I mention that its important to keep your region in mind. Since you didnt say, if youre in that region that could be in play here, but I cant know cause I have no idea what region youre in
Very Stable all day and not one disconnect from AUS.
Only lag I’ve seen is during the Lagon fight