If Dodge chance > 50%, what does that do to your change to trigger glancing blow (assuming it’s at 0%)? Is it just ‘wasted’ points or does some other mechanic kick in? I ask as other things like bleed have affects at > 100%, not sure here though.
Honestly, I’d rather have both Dodge Chance & Glancing Blow chance, than just Glancing Blow.
You can easily get 31% Glancing Blow chance via passives, increased with Dusk Shroud via Passives or Skills. Using Apostasy means you have at least 35% dodge chance as well, to get 100% Glancing Blow.
Veil of Night gives you a 30% chance per attack to gain Dusk Shroud.
Smoke Bomb, can get you 4 stacks of Dusk Shroud, which is an additional 20% glancing blow chance.
So why take a passive that eliminates dodging, when you can already get half-way to 100% glancing blow with 1 skill.
I’m not playing a Bladedancer, but most of their skills seem to be high-intensity, so Veil of Night should be up fairly frequently as well.