Apogee of Frozen Light and Abomination Bugs and Bad design

With the rework to Abomination, I wanted to use it with the Apogee of Frozen Light but found multiple bugs and issues:

  1. Apogee’s gimmick is that you gain a Frozen vengeance stack when a minion dies and can consume it by using a melee skill. So the idea with my build was to summon skeletons for Abomination to devour triggering frozen vengeance which I proc from manually casting harvest. The problem is Abomination does not devour skeletons when there is an enemy to attack nearby (especially boss enemy) so you have to drag him halfway across the arena to make him consume the skeleton. This is dumb and probably bugged.

  2. Soul reave changes the Abomination’s melee attack into necrotic damage. But for some stupid reason the Abomination does not get the necrotic minion tag and hence does not benefit from the +3 levels to necrotic minions from the Apogee sword. This is dumb and probably bugged.

  3. There is a buff icon for Frozen vengeance stacks but there is no buff icon or indication when the stack is consumed and the buff is applied to the minion which means there’s no way to know when the buff has run out and you need to reapply it. This is dumb and bad design.

  4. There is supposed to be a white frozen effect on enemies when you freeze them with frozen vengeance. Sometimes it doesn’t even freeze the enemy and sometimes it freezes them but they don’t have the white frozen effect instead just stand still. This is dumb and probably bugged.

This kind of stuff is what really irritates me about Last Epoch, the amount of bugged/ unintuitive interactions every time you try something new or non-meta. This isn’t even including the bugs with minion AI sometimes causing Abomination to just space out instead of attacking or the highly bugged Sky garden zone where your skeletons get summoned underground and the Abomination can’t even devour them…

Another note on minion buffs, The main gameplay of Summoner builds in ARPGs is typically buffing your minions. There are many ways to buff minions in LE and most of these buffs have a limited duration. But there is no indicator to show that the minion is buffed for most of these buffs and hence the player cannot see if the minion is buffed or if the buff is about to run out and you need to reapply it.

Please put some space to show the buffs applied to minions(ideally icons next to the minion’s health bar) and this is not just limited to the buff from consuming Frozen Vengeance. There’s also the blood infusion from Rip blood, Merciless from Bone curse, the Wolf melee damage from Howl of the west wind and many more that I probably can’t remember right now.