Anyway we could add a Training Dummy that is a "Boss" or "Rare" so that we can test with things that only work on them?

Title says it all. Would love to be able to test things like Throne of Ambition.

Alternatively just add that Boss / Rare property to the current training dummy. Don’t see any cost other than the time to edit the details of the dummy from Boss=false to Boss=true.

Or even one that’s an enemy so that totems and stuff can attack it.

Devs have said they no problem with potential dummy upgrades that many people have asked for over the years… But they would only entertain changes to the dummy (damage logs, rare/boss assignment, on kill etc) once they have finished with the game content…

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