Immediacy states that Anomaly no longer sends enemies forward in time, and all effects that would trigger when they return instead trigger instantly. Time Wave reads as an effect that is triggered on return, and yet it does not work alongside Immediacy. Was really hoping for some instant double time wave shenanigans between Time Wave and Tides of Time, so I hope this isn’t intended.
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I’ve noticed this as well and believe this is a bug. It’s being tracked internally, just a developer hasn’t looked at it yet. Thanks!
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