Announcing 'The Pinnacle' Community Race Event for 0.9 Launch

Event Poster:
https://imgur.com/5ItbAid

Hello everyone, I’m VisionGL, I’ve been hosting community tournaments in Last Epoch since February 2020.

Today, I’m very excited to announce a new event we having coming for 0.9 Launch.

This event was created by community member FoE, and is the first of many events to come from us in 0.9

  • This event is called ‘The Pinnacle’ and will be a race to kill the 3, Tier 4 Dungeon Bosses.
  • The event is Solo Softcore, Online Client only,
  • The event lasts from Thursday March 9th (11am CST) through March 14th (11am CST). (Or when Patch goes Live)
  • Credit is given for Boss Kills by submitting screenshots with area modifiers visible, in our Discord #boss -screenshots-pinnacle channel.
  • One of your screenshots must display your character sheet (shown in game by using the ‘C’ key, can also be opened while dead).

Any use of exploits will results in Disqualification

These are things such as item duping, or killing timeline bosses without losing stability.

These aren’t things like OP or overtuned skills.

Prizes:

  • 1st - 1 Last Epoch Steam Key + 500 Cosmetic Coins
  • 2nd - 1 Last Epoch Steam Key + 250 Cosmetic Coins
  • 3rd - 1 Last Epoch Steam Key + 100 Cosmetic Coins
  • All who complete the event by the deadline + 50 Cosmetic Coins

If you have any questions, we have a whole Category devoted to this event on the Discord (VisionGL Official (Events & Races)) - stop by, and ask away. If you have trouble finding it, check the ‘start-here’ channel at the top for a directory.

I’m super excited for things to kick off, and I hope you guys have fun. Enjoy your 0.9 Launch !

15 Likes

sweeeeeeeeet!

1 Like

I’m really happy that such events take place in Last Epoch. Great job!
The only thing that concerns me, is that such race events encourage unhealthy behavior like sleep deprivation and gaming without having regular breaks.
Why don’t we consider time played with a character instead? Not so fun I guess, but it’s also not fun to watch a streamer lose progress, because he was playing 30 hours without breaks and lost attention during a boss fight.
P. S. I’m trying to fix my sleeping schedule now, because I’ve started feeling too tired to even play games during the day. Stay healthy!

1 Like

I’m hoping in the future we get an easy way to measure /played and other useful metrics. The more data I have, the more I can do and more flexible I can be.

I usually try to keep the barrier to entry super low so people can join and play easily, and I worry that needing to upload recordings and tracking time per player would turn a lot of people away that just want to play the game, and would also make organizing the events manually a bit unwieldy.

Also, in the future we will have much shorter events too. My plan is to have a cycling variety of things going on. We’ll be looking a bit at speedruns after this event is over, those will be much shorter bursts

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So the main thing that makes unhealthy gaming become a thing for races, is when the compeltion time is at the like, 26-32 hour range, or thereabouts. As that forces people into not sleeping, and getting sleep deprived etc… Any longer, and it’s beneficial to sleep for some amount of time, any shorter and it’s not really a concern.

With this race, the top 3 will 100% be done in 18-20 hours, and realistically I wouldn’t be surprised to see top 3 done in the first 15 hours.

For the rest of the prizes, just finishing them, the first point is again relevant, as there’s no reason to be staying up for too many hours, because you have 5 days.

It’s a good thing some lizards only need four hours of sleep a day.

3 Likes

Sadly we don’t have a way to see how long a person took to do x thing since /played does not work. Perhaps one day we get the tools to do tournaments that are based on your /played time so the fastest person wins and not the one who did it first.

4 Likes

Why softcore over hardcore?

We’re not sure how stable the servers will be, it would be sad to see players frustrated losing characters to server death.

I think once we’ve had MP for a patch, starting with HC could be a possibility

3 Likes

In Europe new season starts in the evening, so a 15 hour event requires to stay up all night long. While USA players will start in the morning and finish at night. Competitive conditions are not equal for different regions, because it’s easier to stay concentrated during the day. Some players may not participate just because of that.

2 Likes

If the argument is about players being in different timezones, then the counter is jsut simply this:

If you want to win a race thats about time put in only, and it launches on the first day of a new patch, you spend the first 3 days of this event playing as much as possible on a different character, learnign everything you can, and then you start your new character.

Or, you watch what other people do, learn from that, and then do your run, etc…

Theres never an answer to make everyone happy, but the one with the most competitive integrity is for everyone to start at the same time. Also anyone not participating because of that, wasnt getting top 3.

As someone who was really into watching the PoE race scene, basically all the hub bub about /played or sleep etc is just imo not really fair.

There is plenty of real sports that are endurance based and not exactly skill based. Endurance is a skill and something you can train.

If you have to get up for work and have 1 hour to game each night you were never in the running to win imo, you simply most likely dont have the experience/grind mind set to get to that level.

The best speed runners are those who dedicate the most time to their craft. both in practice and theory.

I think its unfair to make the competition annoying for viewers and racers just so people can pretend /played is the more fair metric. if you have ever seen speed runs to first level 100 by /played in poe you get some extremely degenerate strats like logging out any time you do anything or need to consult any information to which you then have to log back in and waste me watching loading screens and log in screens etc.

As a viewer and someone interested in watching the scene not really playing in it, /played races will draw out the tension of the event for far too long and make it really uninteresting. when someone dies in a hardcore race at level 3/4 bosses when they were 6 hours ahead of the other guy creates a upset situation that you can only experience in the moment. if its based on /played over a week instead, that guy just goes again starting his clock over, there is no sense of tension and makes it boring as heck to watch.

Just my 2c, because this kinda topic always comes up in the racing scene and feels really misplaced.

2 Likes

yeah and to add to this with LE specifically, theres been multiple times in the arena races, where there’d be someone, or a coupel of people, pushing right up until the last moment of the race. As a competitor in that, who was in that situation a couple of times, it’s an incredibly hype moment.

Any time it ends up about just the amount played, it becomes all about strategy, and nothing else. And that isn’t just strategy in the game. Someone who’s working each day, and plays a few hours each night, is still in a worse position that someone who could have played 18 hours in a day, becuase that person who will put 18 hours in in a day, is going to make sure their being as optimal as possible with how they approach the competition. From changing their sleep schedule to be optimal for when the race starts and ends, so they can put in their best concentration at the best times, to stopping any time theres tilt, to decompress and get back into a good mentality, to planning out certain content around certain real life things etc…

The person who works and only plays a couple of hours each night in this situation doesn’t get that luxary, they’re at a disadvantage now. You cannot remove the advantage someone who will dedicate days to a race, has over someone who can’t do that. It’s literally impossible, and all it does is annoy the people who put the most time into these things, because they’re forced to play in really annoying ways, so they can perform as best they can.

It’s also terrible for viewership and streams.

And the most awkward part of it: If you only allow x hours to be put on a character during a race, and that race has a difficult boss fight? I’m spending the same amoutn of hours on a new character, to get it to the exact same power level as my race character, and then im spending a whole bunch of time spamming that boss over, and over, and over, and over, so when i do it on the race character, nothing can go wrong.

It’s just not ever going to stop people putting in the hours, and its not ever going to even the playing field. Heck, if the person wanting to do well has a really bad run, they’re just buying a second copy of the game to go again, because they can, maybe 3 times :smiley:

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Well, gl to you who race away for this. I´m not even gonna bother trying. Neither am I a Pro, nor am I one who bothers to sit tight for 20 hrs straight playing, or what ever it takes to get there.

Fair play to @VisionGL & @FoE for making content for the community to partake in, as it seems (so far) there is no new content coming with this patch… :+1:

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