Alpine halls shield rush getting cancelled

While running alpine halls on two separate occasions I had issues with shield rush only moving a step or two before cancelling itself.

I came just to look if this was reported. Best movement skill in the game, but it’s instantly thwarted by wood flooring (and sometimes changes in elevation) :rofl: :rofl: :rofl:

Same, just started hitting Alpine Hall maps with Shield Rush and it doesn’t work at all.

Sad, this is one of my favorite maps visually but it just seems to have lots and lots of problems (not just this.)

Just had the same issue with Rampage in Werebear Form. It seems to be the entire lower floor area.

Screenshot here: https://imgur.com/a/gYmsKxE
Obviously it’s hard to tell in a screenshot but imagine me running in place there.

Yes, can confirm that there are areas in Alpine Halls where shield rush cancels itself, although ground seems to be plain. Same happened for me in the whole “The Ruined Coast” area.

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