Eleventh Hour Games are excited to announce that our first alpha release will be on the 21st of August!
The alpha will be different from the pre-alpha demos in that;
The zones included will be part of the finished game. They are larger and less linear.
There are more enemies available. Expect us to continue adding more over time!
An overhaul of the passive system.
The soundtrack has been expanded with new, never heard before tracks.
Enemies, skills, and items have been rebalanced.
The game now looks better, in addition to having higher framerates on most systems.
We have increased the number of settings to adjust the quality of the game's graphics.
The alpha is supported by a launcher, which performs in-place updates.
Characters will now typically persist across game versions (there will be exceptions).
Many skills have new or improved visual effects.
Many skills have new or improved sound effects.
Corrected the game sometimes using the wrong font in certain circumstances.
Miscellaneous bug fixes.
The above is a recap of what we’ve announced thus far. We haven’t announced the new arena, so I didn’t include that in the list. Obviously it would be inappropriate to mention that before it had officially been announced!
Didn’t get in on Kickstarter, so hoping to see Alpha supporter available soon. Played the demo quite a bit and really enjoyed it.
Also, extremely glad to see that Last Epoch and Path of Exile are BFFs, because PoE’s Delve league launches August 31.
Conflicts are so . . . conflicting.
The Mac client is now stable and we’re working on fixing various graphical issues. It will definitely be released during the alpha. I can’t yet say whether it’ll be ready in time for the first alpha build. Sorry.
Hi everyone. I have been looking forward to playing for some time now. My older computer barely ran the demo, but what I saw I enjoyed and can’t wait to see Alpha on my new computer.