In Grim Dawn you can right click on pet icon and choose defensive, neutral or aggressive. It will be nice if the same system is implemented in LE. There are pets such as spriggan and storm crow that in many builds, I use them defensively, simply to provide buffs and healings, so I want it to stay closer to me and not dying. In LE, I think instead of 3 modes, make it 2 only: defensive and offensive.
Iād like this for all pets/minions/summons etcā¦
Also, instead of having to press the A key all the time (the clunkiest way of doing it in my opinion), I would also like a very simple option⦠āAttack what I attackā⦠Seems like a logical request to meā¦
It may be cool, but first minion AI in this game needs to be made much better just as a baseline.
Minions seem to not attack enemies and have trouble keeping up with me, even worse when they DO attack, they all target the same enemy instead of fanning out to deal with multiple enemies and clear the swarm faster.
Their movespeed is garbage too(if I have even low tier boots they cannot keep up easily), and when I get ahead of them they take forever to catch up because they have not been programmed to teleport back to you like how every other game in the genre does.
I would also say that they should be trying to follow AROUND me instead of following AFTER me(which is what they do here), as the latter forces me to walk backwards every time I engage the enemy.