AFK start

Please add an option to monoliths and arenas that when a player joins the map, they will be immortal and not attacked until they actually click to start or interact.

I often find myself wanting to go to the toilet or someone just arrives (mail courier etc.) and as soon as the map starts and my pets (necro - wraith) start attacking the nearest targets on the map an avalanche starts that lasts minutes not to mention arenas directly in monoliths. Hence still at the last minute I’m trying to either not ps myself or stall the courier …a no this is not a troll post. Joining a monolith is sometimes like a roller coaster that can’t be slowed down due to the number of enemies often standing right at the start where the player spawns.

Are you playing offline? I ask because I haven’t played offline since 1.0, except for just a few minutes to check character stuff, and there is a timeout when you enter a map. During this time your minions will not do anything, even if you try to get them to attack.

I don’t know how long their timeout lasts if you still don’t do anything, but I know that if you start moving you get a timeout counter that lasts a couple of seconds or so and your minions still don’t start anything.

Online - legacy

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