Add our Stash Chest Between the Dungeon Stages

Many times Prophecies happen and sometimes more than 1 at a time…
Boom you have 18 daggers and 8 chest pieces… Boom 18 more daggers… Yikes!
They fill us up quickly and make finishing the Dungeon run very slow as we are forced to make difficult decisions… on which pieces to keep.
Lightless Arbor & Soulfire Bastion … for sure, have these between screens before joining the next stage of the dungeon,. Please add our Stash Chest in there for all 3 dungeons and let us unload.
Thank You ! :grinning:

4 Likes

I actually disagree with this idea.

I think having to make meaningful decisions what gear you want to keep and what you want to leave behind is far more interesting than just mindlessly putting all stuff in the Stash.

For many gear pieces you can also try crafting them on the spot and if any of the crafts fails or doesn’t give the desired outcome you can throw the item away anyway.

I kinda agree, but I think that when that decision-making happens is important. Not everybody likes to do that during a dungeon run as it takes them out of the gameplay flow of killing mobs & puts them into an entirely different emotional state, that of analysing the gear in their inventory.

Not only in dungeons… Even when running monos, I find myself often spending 3~5 minutes just analyzing loot from prophecies. It’s really immersion breaking having to deal with monsters and analyze huge amounts of dropped loot on the go. Sometimes I just give up trying to do both things at the same time. I pick everything up and portal out to analyze in peace, then go back to clear the map.

In that sense, I would even advocate for a feature that would make prophecy rewards from monoliths/dungeons only drop when you leave the map (either after completing it, or just portaling out), or something like that.

1 Like

I would still prefer if they just made it so that prophecies being completed simply changed their status on the faction screen, where you can check which prophecies you have active. The completed ones could turn green and you could simply click on them whenever you want to get your loot drops.

2 Likes

Yeah, that would also work wonders. It would even give us reason to look at the Prophecies panel sometimes (because I don’t ever).
But someone would argue that this would also cause immersion break, as I’ve seen somebody saying this here on forums that dropped loot should not require pressing a button to make them drop. Not a big deal for me.

Yes, I can see the immersion point of view as well. I honestly don’t mind either and I actually think it would be even more fun to just click on a bunch of prophecies and have all your loot drop at once.

Doing it this way, though, would certainly eliminate a lot of annoying situations where your loot drops and you’re still in the middle of a fight and now your fight is much harder because your screen is cluttered with stuff, which could lead to you dying because of it and losing it all.

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