Attack speed affix for staff, please.
This is frustrating, we have awesome melee staff Jasper’s Searing Pride with huge ignite/melee potential, but… staff’s can’t roll attack speed affix. Sad, very sad
While certain uniques could benefit from it, attack speed makes little sense for staves, except some specific instances.
I rather have them split staves into 2 categories, one with more hybrid/melee focus and the other one with no melee at all. The Hybrid/Melee category could have attack speed then.
Spellblade as the name/archtype dictates can proc few spells on melee hit, so having melee attack speed on spell damage staff is a must! May be class restricted affix, that’s sound interesting.
While I agree that having caster staves & melee staves seems reasonable, at the moment having melee attack speed as a prefix wouldn’t negatively affect anything while being a potential buff for Spellblades & any other hybrid melee/caster.
I see where you coming from, but there are 1H Swords (with Spell Damage Prefix) and Sceptres as weapons that have Spell/Melee Hybrid Opportunities already.
I just think that regular caster builds using a Staff would be hurt by diluting the pool further.
Staves can already roll Melee Damage Types, which in most cases is unwanted, if you are a spellcaster build.
Other than dilluting the affix pool, making it harder to land the affix you want.
In fact, you can say that about almost any restricted affix, in that it wouldn’t negatively affect anything. But it would dillute the affix pool by a lot.
Diluting the pool is not a a big problem, add few glyph/runes/something to focus on caster/attack attributes only, for example. Or better add item subclass as mentioned above like staff: spell stave and war staff.
By default having AS in Staffs would be counter productive, BUT i believe it would be fun to have a way to add any affix to your item( still following the item slot, no sword affix on helmet), allowing to get some sentinel specific affix in the bladedance like “Chance To Inflict Bleed If Wielding An Axe” or “Increased Fire Damage And Ignite Duration” on helmets, or like you said a melee weapon affix in a magical weapon. Maybe we will be able to do that on a latter season.
That would dillute the affix pool to such an extent that runes of chaos would be completely useless, as would the new rune of redemption.
Instead of having 20-30 affixes they can roll into, we’ll instead have 200. So you’ll definitely never hit anything you actually want.
Not to mention that useful drops would also be much rarer, since they now have 200+ affixes to roll into and most don’t synergize.
It already is, the chance for 1 specific affix is pretty to depending on the item Sentinel, for example, has 43 helmet prefixes so with a glyph of chaos you have a 1 in 42 chance of getting the prefix you want. Staves “only” have 27 prefixes, so I’m not sure how bumping that up to 28 would be an unbearable dilution of the affix pool but 43 Sentinel helmet prefixes is ok?
Why?
I wasn’t talking about letting one more affix in. The effect of that wouldn’t be too noticeable. I was referring to the suggestion that you should just let all affixes be rolled without class restriction.
Body armors would increase from 40 something to 200 something. Same for helmets. That would make most drops of the type useless, same for chaos (even more than it is).
That’s not what you said.
Those 2 quotes are replying to different things.
The first one was a reply to the original suggestion of adding the affix to staves. It does dillute the affix pool by a little. Not too noticeable, but it was in reply that adding it wouldn’t change anything, which technically isn’t true.
The second one was a reply to the suggestion that you should be able to have all affixes without class restrictions. That would dillute the affix pool by a lot by increasing the available affixes for body armor and helmets from 40 something to 200+. THAT is a very sizable increase.
No, they’re both from the same post replying to my comment about adding melee attack speed to staves, click on the up arrow.
My bad then. It does dillute the pool, but not by a lot. Mostly negligible if it’s just adding 1 affix.