Add an Auto-aim Feature Toggle

This request has been made numerous times before and I will try to make a case out of this again.
Auto-aim kills some builds and this is bad for the game.
The newly released Rune Master is a great example. You know how we depend on making Flame Rush go through Frost Wall to get the full potential out of Runic Invocation. In the pc, everything works fine, I just need to get my mouse in place and I can get through it most of times without a problem. But when I switch to Steam Deck, the build isn’t reliable anymore. I’m pushing the left thumb stick in the direction the combo must go but I just cast Frost Wall on a enemy and Flame Rush on a different direction because there is another enemy nearby.
I know that it has been discussed the difficulty of adding toggles to specific skills and I totally understand. But at first, we just need a global toggle for auto-aim. Just let me turn it off completely and play the game as it should be played.
It doesn’t make sense to have a QoL feature that actively hurts new content you worked so hard to put out. And people have been complaining about this for more than 6 months.
Gamepad experience is already pretty bad regarding inventory management, adding a toggle to auto-aim would be a small change that would have a big impact for gamepad/steam deck players.

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