When using the skill node that changes bone curse from a cast spell to a toggled aura there is visual clutter. The bone curse effect of splinters of bone piercing the enemy is present on the player character which should probably not be the case. And the effect should definetly not refresh every second re-applying the bones and perpetually spamming stakes into your character.
It should as the aura applies bone curse to the player.
Yeah, it’d be nice if it didn’t.
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