hey just wondering if the additional chance to ignite per summoned weapon counts towards my minions chance to ignite aswell? also does my characters chance to inflict status ailments count towards my summons or is it just whats on my weapon? im trying to do an ignite summoner and not sure how it all works
Not exaclty sure what you mean, but if you are wondering whether your minions get the “+X% ignite chance per Forged Weapon” stat from the Sunforged Hammer, the answer is no.
I tested before 0.9.0, and I don’t think it was changed in 0.9.0.
Conditional modifiers never work on the minions. The swords get the stats of a really shitty hammer. The helmet is the only worthwhile piece of this set.
I used a build which used the forge weapons as a starter for this patch and all i really needed from the set was the helmet. The weapons only get the stats from the weapon you have equipped.
Not sure how it works with manifest armor, then will the summoned armor will get the bonus ignite chance or not? I dont know about that.
Nothing conditional works. The only thing they will get is direct flat stats from the weapon.
I find it odd that despite Sunforged set’s stats depends heavily on the number of Forge Weapon, the set barely provides any useful stats for Forge Weapon. It’s a real shame.
yeah they only get the implicits and the basic affixes like damage and attack speed bonuses. Not sure why you assumed i said conditional affixes work.
This topic was automatically closed 365 days after the last reply. New replies are no longer allowed.