class passive :while at low life (below 35%) you take less damage.
does it work with one really big hit? like endurance, (500 hp, 200 endurance thredhold, when hit on you deals 500hp, 300hp will subtract and 200 remaining hp will be count to endurance.)
If your HP is low you get less dmg and thatâs it ^^. Endurance kicks in as soon as the thrshold is reached even if a skill would oneshot you if you have no endurence.
I did test this a loooooooong time ago with I belive the Primalist Passive Mike was talking about and from my limited testing I I thought it would not work (this was before endurance existed)
And since I did not heard anything changing I believed, that it still works this way.
I guess it would be useful to verify this againâŚ
Mike did sounded like âIt should work this way, but I am not sureâ ^^
I always like to use these passives and so far I think they work as follows:
a)
My character has 900 life.
There is a single enemy hit with 800 damage.
900 life minus 600 remains 300 low life
and with the 300 Low Life there is the corresponding damage reduction.
b)
My character has 90 life and 810 ward.
There is a single enemy hit with 800 damage.
Because of the 90 life everything is Low Life, even the Ward.
so the corresponding damage reduction is applied to the whole life and ward.