Abomination bug with consuming more than 6 minions using the permanent node

While playing around with abomination I found that using the node “Age of undeath” inside abomination skill tree (makes abomination not decay health and will only consume mages/skeletons) only works if you consume 6 or less total skeleteons/mages.

EDIT: more testing, found that it has to do with unspeccing skeletons and then speccing into rip blood. Attached a video of it. This only happens if summon skeletons as extra minions nodes taken.

Video: Abomination Bug - YouTube

Skill tree setups here:


I tested this some more and this seems to happen when you make an abomination with 6+ skeletons and then remove 1 max skeleton

Easy way of testing this would be:

  1. Have 9 skeletons from the passive tree and skill mastery
  2. Equip a 1+ max skeleton piece of gear bringing ure max to 10, then summon 10 skeletons
  3. Assemble the abomination and unequip the gear after its done forming.
  4. Watch it slowly die

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