What reason is there to mention some old nerf in a topic where we’re making a build for the new patch?
Judgement is still one of the strongest skills in the Sentinel kit.
It won’t be, because the current planner has only 30 cold damage. He definitely needs the flat cold melee affix.
And ideally to go dual wield and equip one of these:
Which skill do you think is most worth dropping? My first instinct is healing hands since it’s the only thing not giving me hp regen, but feels bad losing a free extra melee attack plus a decent move skill.
For skill points in Judgement, what do I cut for more purifying flames? Less deliverance is less regen, proclamation is giving more damage per point than purifying flames. (although that doesn’t account for the traveling points, although those are necessary if I want the free smites) even if you ignore the stun chance assuming I drop the last bear chest. Maybe I can get one point from urgent inquisition if I decide I just don’t need to spam judgement and can do one every few seconds then swap to the generator and that also brings the mana cost down.
For the passives, what do I take out for time and faith? I want the regen, the str+ resists are nice and also regen, Armor clad is DR which is always nice.
Wait I just looked at it again. Was it always INCREASED melee cold damage for the set bonus? I could have sworn it was flat damage. Yeah that might make this a lot worse than I thought.
I’m a bit confused by those first 2 weapon suggestions though. Is it literally just for the flat melee cold damage? The other effects don’t seem like they do anything for us.
EDIT: Maybe it doesn’t matter without the big flat damage I thought I was getting, but here’s an updated planner with dual wield for more flat cold damage and a solve for the mana issue. Not sure if that’s actually still… not gonna call it good because that was never what this was about… makes some kind of sense. https://www.lastepochtools.com/planner/BrderZ5A
Also not as much of a fan of the dual weild since the hope was to make this super tanky with block + regen. But idk.
It is relevant, you can see the rest of the post is a person struggling to make Hit Judgement work in 1.1.
It can be helpful to see and learn from other people’s experiences if you are planning around a skill you have not played before (IMO).
Again, I am referring to the Hit portion of judgement which has not been good since 0.9
Yes, the other option would be Smite, both HH and Smite can be made into movement skills(although smite needs a target) so you can use whichever one you don’t drop.
Less points in Deliverence is less duration not regen, remove 2 pts and make sure you use Judgement every 2 seconds and you still get the full buff.
Fearless or Juggernaut depending on your resists, gonna hafta give up some regen. Also you wanna max out Reverence of Duality, the %health and %mana is big. If you end up going DW try moving the block nodes and/or Prayer Aegis for that.
I think ultimately my plan for the season is going to play at least one of my dumb sentinel builds then swap around with mastery respec to try out the others once I have relevant gear for one of them. That way it’s relatively easy to mess around with potentially bad ideas.
I think T7 cold Apogee would be better as Psojed said you want a good amount of flat cold dmg(its also gonna be easier since guaranteed slam). Siphon is very easy to get LP on too. Oh and also you can probably swap Foot of the mountain too for some beefy boots with health/armor/movespeed.
Sure, then show me a build in 1.1 focused on Hit Judgement(not using Consecrated Ground) that is able to clear 1000+ corruption. If it is one of the “Strongest skills” as you say then this should be very easily doable right?
Yes, if you see the full post they were unable to reach the damage numbers the old 0.9 build was reaching and couldn’t understand why the damage was so different.
If the person in this post was struggling with Hit based Judgement then similar problems will occur for anyone else trying the skill.
Correct, it is very easily doable. Try asking one of the LE youtubers to record a 1000+ corruption session for you so you can watch it.
Ah, so you got confused. No, there’s no mention of any old build anywhere in this topic, or of a struggle to make a hit build. You’re the only one who mentioned old patch notes.
OP simply posted an idea to put cold damage into a Paladin build. This topic here is to comment on it, so we did, and found some errors.
How about you show us what makes the build “not good since 0.9”? Surely if you are so confident in it, you must have seen it somewhere or play it yourself, right?
There’s a certain elitist group of gamers who believe every build is automatically “bad” until someone makes a video clearing 1000 corruption with it. Meanwhile the majority of Last Epoch players stays between the 300-600 corruption mark.
His last reply speaks for itself, so no need to worry about it.
Yeah, it’s totally normal for people to have 1000c videos in their pocket, just in case some random internet dude asks them to “back it up”
Just because you haven’t seen it on a video doesn’t mean a skill or build can’t do it
And the only reason you believe the skill is bad is because it got nerfed in the past and you haven’t seen it on video.
If you want to know about it, then go find it - you know about Last Epoch Tools, so you know how to search for builds. You can find a Judgement hit build on LETools, it just doesn’t have a video from 1000c.