Hello Elevenhour Game
First of all, i love Last Epoch, best ARPG, looter game i ever play since Grim Dawn, and i would like to add somethings that in my opinion, can make the game better:
Gameplay:
- Dummy system: allow players to test damage to their built, and can modify with various level (hp level from creep to boss, increase or decrease dummy’s resistance to elements)
- Mana potion: some of us do not have a high mana regen to deal with waves of monster
- Potion upgrade and customization: allow us to enhance or/and change the affect of mana and hp potions
- More lore paper, and reward for finding each of them (xp or gold): for player like me who want to know your world better
- Unlock the middle slot for Idol: reserve for a special, unique idol with special skill, or passive bonus, which can be enchance with the right combination of idol that you equip
Story:
- Add more timelines, suggestion: Age of invention, an age after the Imperial age, with steampunk/victorian style, maybe delve story of this timeline on the battle between science/industrial and nature
- Add more region/continents, suggestion: a new continent with chinesse/japan style (since the game has katana and odachi weapon)
Play mode:
- A rift style random instance, happen on the normal map, suggestion: call it the void rift
- A new faction that give out bounty quest, hunt down dangerous enemies on all timeline
More class:
- Inventor class: come with the age of invention, 3 mastery: mechanic (summon machine to fight), Heavy duty (create tools) to fight, Gunmake (use new form of gun fill with magic to fight)
- Monk class: comes with new continents, 3 masteries Fistgod (strength and magic built), zen master (magic built), Warmaster (more of a dextery built)
That is all i have to say, wish you all a good day and bright future