Hey!
First off all I would like to thank EHG for a great Season 2. It’s a huge improvement, and I like the direction that the game is going right now.
Bug 1:
When I alt + tab, and tab back into the game, my game freezes like 30-50% of the time. My options when this happens are:
- Wait until it unfreezes after 5-15 seconds.
- Alt tab again, and tab in again - then it immediately unfreezes.
I remember I had this issue last summer too. It’s only for Last Epoch this happens. It’s hard to tell why. I’ve a 3060Ti card if that helps.
Bug 2: (This is probably is reported previously multiple times, I haven’t checked)
Moving while interacting with NPC’s and marketplace. I’m clicking around in the menus in the marketplace and see my character moving around at the same time.
One time I even entered a different marketplace NPC while browsing for bows for example, then I was wondering why I didnt find any bows?
Bug 3: (This is more of an improvement or whatever you wanna call it)
I’ve SHIFT binded to my Shift ability. While browsing my stash or selling items we all use SHIFT to quickly move items. While I’m holding SHIFT and then quickly moving the mouse from my inventory to the NPC window that is opened up, my character quickly jumps (uses the Shift ability) - this also closes my inventory sometimes and is kinda annoying.
I have to release my shift key very quickly for this to not happen. (I basically do not not release SHIFT key quick enough before the mouse cursor leaves the inventory/NPC window.
Maybe a solution would be to not being able to use abilities binded on Shift, or disable all abilities while interacting with NPC’s?
Bug 4:
Item text that you click on is sometimes not where the actual item are on the ground. Maybe this happens when there are a lot of items in one area. Worth taking a look at.
Bug 5: (Again, not a bug I think, but potentially an improvement)
When I was modifying my loot filter, i threw my Bow on the ground in my monolith town so see if it would show with my new settings. Then I messed up by entering an echo, noticing at the first mob pack that I’ve thrown it away.
I immediately teleported back to pick it up, but it was gone (I know my fault). But maybe an improvement when such things happen would be to save the items dropped on the ground at least until that echo was completed or something.
I’m not sure if this would help other players but I just want to mention it.
Best Regards!