For this sentinel rework I’m ofc back in full strenght and I’m presenting you my current version of a Melee focused VK.
Believe me when I’m telling you that this build is STRONG, and straightforward: no bullshittery with procs and fake numbers, simply 1-click burst = pack dead at 200+ corruption.
It is minmaxed to the limit, probably it’s the current strongest & best allrounded MELEE VK/Sentinel, better than past Vengeance/Rive builds and surpassing various current “S-tier” builds.
Heya everyone, someone may remember me from old forum posts/threads,
I’m a player since version ~0.7 (earliest proof: Last Epoch 0.7.4 Gameplay | Void Knight - Endless Arena Leveling - No Commentary - YouTube) that plays exclusively Sentinel with some lv95+ VKs/FGs with the main one being a lv100 VK that I like to minmax everytime there is a content rework. To let you understand I’ve been playing VK since before it had echoes in the passive tree.
What's new 8.3 & 8.2
In 8.2 melee VKs finally got some love with the introduction of the Hollow Blade 2H sword. Hollow Blade - Two-Handed Sword - Last Epoch Item Database
No more ambiguous and confusing Staff/1H hybrid casters no more wonky procs from all over the 4 Sentinel trees, full melee void Rive had become an option, but the archetype was still lacking full support.
In 8.3 the dream came true, Void Cleave and a long overdue Erasing Strike rework. Now you can have half bar filled with “Melee” tag skills which also happen to be pretty strong.
Hopefully in the future it will get more options and some imo overdue reworks of skills that haven’t yet been touched such as Reversal, or Orbs & Sigils “click tax skills”
Farming 236 corruption:
Farming 190 corruption Monolith:
Item Filter Reference: PASTEBIN LINK
. Pure melee, dynamic and aggressive playstyle
. It has both big burst and sustained damage: a burst of 100-200k dmg done 3 times from 3 different skills that is also sustained non-stop on cooldowns
. Max debuffs: armor shred + void shred + chill + frailty
. 3k+ HP, 50% movespeed, high aspd, native leech
. Corruption 200+ farms it like butter
. Arena 200+
. Skill sinergy is there but it’s a bit loose
-Anomaly and Devouring Orbs are kept up for the self buffs and enemy debuffs (from the orbs).
-Void Cleave is the first skill used and usually that’s the end of it, everything is dead here already from the burst dmg. In case not or if cleave is on cooldown, then continue with:
-Erasing Strike as mana dump and (optional) 2nd burst skill to kill any straggler.
-Rive to refill mana and the 3rd hit functions as an addition burst damage dealer.
-Repeat until dead (i.e. when doing timeline bosses)
Damage & Defence
+melee void damage added anywhere you can find it
%Inc Void Dmg from Idols (~75% when echoes) and some tree passives
High-ish crit chance possible from the weapon & various affixes, Anomaly and Void Cleave (approx 85-90%+) plus 250-300 crit multi
Void pen from amulet and weapon implicit
Void Shred from monolith The Black Sun
Armor Shred from the weapon & amu (300+100) plus (optional) ~100% shred effect from the chest
Vitality on helm chest boots
Health hybrid/added/increased where possible
Some armor native of Sentinels gear & tree
High leech from various sources
Health Regen Per Second (added) on helm boots gloves, plus Vitality again and Health Regen Increased from Ending the Storm
Just get to the highest Sentinel and VK passives.
The last 10-20pts are kinda free/non mandatory, in the links I’ve put them into FG and random stuff, these can go anywhere you prefer.
My tree is more defensive, you can go for more silly dmg by stacking void dmg for example
To the very beginners: about farming shards, the filter
Honestly I think in the beginning you should stick with a generic or very minimal filter, and just spam +life and what other shards you can hoard to t2-t3
I believe that making an own filter is part of the game (in the good or bad), also the reason why I have never ever downloaded others’ filters, but I have added mine (which I admit is wonky) in case and for reference
About Helm & Chest super rare prefix
+Mana on Rive is a huge buff for sustained dmg.
But these affix are super rare/a PITA to obtain,
If you don’t have either helm/chest, Strenght is absolutely a strong equal option for both defense & offense.
The 2x2 that give 4s inc void dmg on echo are clearly OP, you then can have 4 1x1 idols for resist/armor/life/void dmg