2-Player Monolith different stability reward

Doing a coop monolith but the players in the party don’t get the same stability reward.
How consistently does this happen? - Very frequent/might be always.

This happened in detail:
2 Man Empowered Ending the Storm Monolith
Person A is party leader
Echo gives 25 timeline stability and up to 52 bonus stability
Person A started with 620 stability. Received 51 stability total, bonus stability was shown as 26. Person B started with 271 stability. Received 24 stability total, bonus stability was shown as 26.

Added: Person that doesn’t get the same amount of stability keeps runes getting deleted from Material-Inventory (not the item inventory), too.

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