I looked over some of the bugs people reported prior and I havent experienced anything really. Played about 20 hours in the past few days. Everything has been working fine. Really excited to play the final product and see if theres anything new to the end game. Keep it up team, your doing a great job.
Lol, I guess you haven’t used Paladin hammers, umbral blades bladestorm or any projectile in general with an Online player.
All projectiles are janky and hitboxes are a joke. Projectiles disappear when attacking bosses even on Act 1-2
Must be playing different games, but i am glad everything is hunky dory for you
Depends on the zone TBH. In chapter 2 the void gubbins on the floor is very bad for interfering with projectiles.
There are still some things that could be improved. As stated above, the projectiles issue. I also noticed in some cases, it takes a long time to load zones. Not that I am worried, it means I get a chance to refill my drink lol!
Chances are it will be worse on launch day as there will be a lot more people playing. It will most likely take a while to stabilize. But it is what it is, I can’t wait for the launch.
Funny. Just last night I was unable to progress because the main quest got hung up. I could click on the quest givers, listen to their dialogue, turn in the quest, but the quest wouldn’t advance.
I submitted a bug report and switched over to D4 season 3, which I hadn’t checked out yet.
Haven’t yet checked back to see if I can continue.
I’d love to see the full changelog between 0.9.2 and 1.0. I’ve been submitting in-game bug reports right and left, but never see any response to any of them.
It’s working today. Maybe a temporary server problem.
Server performance is something they’re working on for 1.0. But they won’t release fixes for it before then. So it can happen that servers something have some issue and are slow to repond occasionally until launch.