Very fun leveling build and it seems even better with the updated AI for player minions in this latest patch (Beta 0.8.2).
Glad to hear that!
Hi Boardman, nice guide, good work as always. I struggle a lot at level 23-24, both in terms of offense and defense. I suspect defense is lack of health/dodge/void res, which is quite low. However, my skeletons die almost instantly, and I have very little damage outside skeletons/wandering spirits. Any idea what I am doing wrong? I have allocated everything exactly the same as you.
I’m leveling with the same guide currently and i’m level 66 now.
I used the crafting system early on and crafted much minion health/damage on all my gear and looked for minion flat health and all this stuff. Besides that i added a lot of resistances.
That your Minions die alot at that early stage of the game/your build is totally normal, happens to me early on too. Since im level ~40 they never die because of the dead knights. They die only when i use Dread Shade on them.
And try to stand inside your minions and spam Blood Splatter.
Thats all i can tell so far.
As Darealpanda stated, early game you will have to do quite a bit of resummoning, this can be reduced with better RNG and crafting you get adding in Minion health + Minion Dodge + minion Flat health regen. Taking some INT passives as well can help.
It gets better as you get higher level especially once there 0.5% damage/health per Char level starts kicking in level 20+
Thanks for the nice filter. Is it only supposed to show daggers? I haven’t seen any other type of weapon drop and I am L33.
Welcome to the community!
It should show everything. I will take a look
Fixed. It was indeed hiding stuff it shouldnt have been
Thank you very much! The filter helps so much compared to when I last played a couple years ago. But I must have the worst luck in the world because all I find is daggers.
Thanks for such a quick reply. I deleted the old filter, copied in the new one and I still had the same issue of only getting daggers.
I went into the filter and the second rule had all sceptres, wands, 2-handed staves and catalysts blocked. Quiver was also allowed to drop. I don’t recall seeing any quivers but I blocked them anyway. Was that rule intentionally setup that way? I might be missing something with how the base types work.
Hi!
The filter seems to have unchecked all advanced options (which leads to the filter showing everything on red!)
Aswell as hiding everything but daggers and quivers (on the fixed version, uploaded may 27th, this is likely an error on the visibility option)
Otherwise the guide is very well done for new players (i am one myself), no problems so far and shredding through the acts like crazy with the minions.
Apparently when im really tired i need to learn to stop “fixing” things
Both of these are fixed and the new filter is attached. Sorry for the inconvience
How would Volatile Zombie be to level in this build?
Welcome to the community!
I leveled up a build with zombies and it works quite well
Cool thank you
is this a build that is used before respecing to a main build or can this be used for end game?
Both. It’s not the most efficient endgame build that is, but it’s still good though.
nice guide THX!
what happens after 75?
Welcome to the community.
At 75 I hope you’ve learned enough to venture on.
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