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1 to 75 Flurry Bladedancer Poison | Leveling Guide | 0.8.3E

Video



Summary

  • This Video is a Leveling Guide to get you on your way as a Rogue that wants to master into the bladedancer. It is revolved around doing tons of poison damage and using Flurry to apply those poisons to enemies incredibly fast!

Main Interactions

  • Using Flurry to attack with so many hits per second that you melt enemies with ailments (Poison/Bleed)

How to Play this build

  • Shift around while using flurry on enemies and see your attack speed apply so many ailments that you just melt enemies!

Rating

  • Leveling 9/10
  • Gearing 8/10 (1 Unique Needed, farm it on Alt First)
  • Endgame 9/10 (Fast clear speed, Destroys Single targets)

Unique's

This build can use, but not limited to the following Uniques:

  • Vipertail (Belt)
  • Woven Flesh (Chest)
  • The Falcon (Chest)
  • Titan Heart (Chest)


Most Important Stats

Defense For You (Most important to Least important

  • Capped Resistances/armor
  • All Damage leeches as health (Bleeding heart unique)
  • Critical Strike Avoidance/Endurance 60%
  • Health / Vitality
  • Dodge / Dex

Offense (Most Important to Least important)

  • Poison Chance / Poison Duration
  • Attack Speed
  • Dex

Lootfilter Attached Click Here

Pastebin Link


1 to 75 Poison FLurry Bladedancer Lootfilter Pastebin Link


How the LootFilter is Setup


  • All Uniques/Set/Exalted items Will SHOW

  • WARNING: Unused Base Types and Non ROGUE Class Items ARE HIDDEN

  • TEAL/BLUE - 1+ Tier 5+ Class Specific Affix For Any Class (This is unselected by default, if you would like this to be active make sure to check the box!)

  • Light Blue - Early Game Items (1 affix Tier 1+) (Uncheck these boxes around level 25)

  • Green - Mid Game Items (1 affix Tier 3+) (Uncheck these boxes around level 40)

  • Yellow - Starting Endgame Items (1 affix Tier 5+) (Uncheck around level 60 or when you have multiple affixes wanted on each piece of gear)

  • Orange - Mid Endgame (Requires 3+ Affixes with 8+ Total Tiers) (This is separated by base type so you can make them more specific if you want a very specific base implicit)

  • Red - Late Endgame (Requires 3+ Affixes with 12+ Total Tiers) (This is separated by base type so you can make them more specific if you want a very specific base implicit)

  • Light Green - Idols



Dammitt's Builder Link

Level 75 Gear and Build Planner As it is in video!


Level 75 Flurry Poison Bladedancer Leveling Gear/Blessings/Idols In One Fancy Place


Time Stamp Break Down Written Version with Build Planner at each Interval


Level 4

Helpful Hints:

  • At this point in the game just wear whatever you find
  • Work towards getting void and physical resist as this is what most mobs you encounter will be throwing your way.
  • Poison Chance, added melee damage, and attack speed all improve damage at this point

Build Planner at Level 4

Level 4 Build Planner

Skills

  1. Flurry
  • 1 Point into “Alacrity” (1 Total)

Passives Rogue

  • 2 Points into “Swift Assassin” (2 Total)
Level 8

Helpful Hints:

  • At this point in the game just wear whatever you find
  • Work towards getting void and physical resist as this is what most mobs you encounter will be throwing your way.
  • Poison Chance, added melee damage, and attack speed all improve damage at this point

Build Planner at Level 8

Level 8 Build Planner

Skills

  1. Flurry
  • 2 more Points into “Alacrity” (3 Total)
  1. Shift
  • 1 Point into “Shadow Recuperation” (1 Total)

Passives Rogue

  • 5 More Points into “Swift Assassin” (7 Total)
Level 13

Helpful Hints:

  • At this point in the game just wear whatever you find
  • Work towards getting void and physical resist as this is what most mobs you encounter will be throwing your way.
  • Poison Chance, added melee damage, and attack speed all improve damage at this point

Build Planner at Level 13

Level 13 Build Planner

Skills

  1. Flurry
  • 1 Point into “Blood Revelry” (1 Total)
  • 1 Point into “Boundless Blows” (1 Total)
  1. Shift
  • 1 more Point into “Shadow Recuperation” (2 Total)
  • 2 Points into “Swift Recovery” (2 Total)

Passives Rogue

  • 1 More Points into “Swift Assassin” (8 Total)
  • 1 Point into “Guile” (1 Total)
  • 1 Point into “Twin Blade” (1 Total)
  • 3 Points into “Dodge and parry” (3 Total)
Level 20

Helpful Hints:

  • At this point in the game just wear whatever you find
  • Work towards getting void and physical resist as this is what most mobs you encounter will be throwing your way.
  • Poison Chance, added melee damage, and attack speed all improve damage at this point

Build Planner at Level 20

Level 20 Build Planner

Skills

  1. Flurry
  • 1 More point into “Blood Revelry” (2 Total)
  • 1 Point into “Second Wind” (1 total)
  • 1 Point into “Sap willpower” (1 Total)
  1. Shift
  • 2 More points into “Swift Recovery” (4 total)
  • 1 Point into “Shadowslip” (1 Total)
  1. Smoke Bomb
  • 3 Points into “Rapid Concealment” (3 Total)
  • 1 Point into “Shrouded in Darkness” (1 Total)

Passives Rogue

  • 2 More points into “Dodge and parry” (5 Total)
  • 5 More points into “Guile” (6 Total)
Level 24 (Mastery)

Helpful Hints:

  • At this point in the game just wear whatever you find
  • Physical/Void/Necrotic Resist Most Important At this point.
  • Poison Chance, added melee damage, and attack speed all improve damage at this point

Build Planner at Level 24

Level 24 Build Planner

Skills

  1. Flurry
  • 1 Point into “Deep Strikes” (1 total)
  1. Shift
  • 2 Points into “Momentum” (2 Total)
  1. Smoke Bomb
  • 1 More Point into “Rapid Concealment” (4 Total)
  • 2 Points into “Lingering Fumes” (2 total)

Passives Bladedancer

  • 6 Points into “Cloak of Shadows” (6 total)
Level 35

Helpful Hints:

  • At this point in the game just wear whatever you find.
  • Physical/Void/Necrotic Resist Most Important At this point.
  • Poison Chance, added melee damage, and attack speed all improve damage at this point

Build Planner at Level 35

Level 35 Build Planner

Skills

  1. Flurry
  • 1 more Point into “Deep Strikes” (2 total)
  • 1 Point into “Prcision” (1 Total)
  • 1 Point into “Crescendo” (1 Total)
  1. Shift
  • 3 Points into “Sleight of hand” (3 total)
  1. Smoke Bomb
  • 1 Point into “Thick Smoke” (1 Total)
  • 3 More Points into “Lingering Fumes” (5 total)
  1. Shurikens
  • 3 Points into “Alacrity” (3 total)
  • 1 Point into “Thin shurikens” (1 total)
  • 1 Point into “Blade shield” (1 Total)

Passives Bladedancer

  • 2 More Points into “Cloak of Shadows” (8 total)
  • 8 Points into “Once” (8 Total)
  • 5 points into “Shroud of dusk” (5 Total)
Level 50

Helpful Hints:

  • At this point in the game just wear whatever you find.
  • Physical/Void/Necrotic Resist Most Important At this point.
  • Poison Chance, added melee damage, and attack speed all improve damage at this point

Build Planner at Level 50

Level 50 Build Planner

Skills

  1. Flurry
  • 1 Point into “Shockwave” (1 total)
  • 2 Points into “Vile tactics” (2 Total)
  1. Shift
  • 2 More Points into “Sleight of hand” (5 total)
  • 1 More point into “Momentum” (3 Total)
  1. Smoke Bomb
  • 4 points into “Generosity” (4 total)
  1. Shurikens
  • 4 Points into “Ethereal Blades” (4 Total)
  • 1 Point into “Bladed armor” (1 total)
  • 1 Point into “Floating Blades” (1 total)
  • 4 Points into “Abrasive arsenal” (4 total)
  1. Acid Flask
  • 2 points into “Caustic concoction” (2 total)
  • 1 Point into “Contamination” (1 Total)
  • 1 Point into “Poison Pools” (1 total)
  • 3 Points into “Hydrochloric acid” (3 Total)

Passives Bladedancer

  • 8 Points into “Blood Serpents Blades” (8 Total)
  • 1 Point into “Flash of steel” (1 total)
  • 7 Points into “Weapons of choice” (7 Total)
Level 55

Helpful Hints:

  • At this point in the game just wear whatever you find.
  • Physical/Void/Necrotic/Poison Resist Most Important At this point.
  • Dodge and Glancing Blow are good to stack. Use Smoke Bomb For defense

Build Planner at Level 55

Level 55 Build Planner

Skills

  1. Flurry
  • 1 more Point into “Vile tactics” (3 Total)
  1. Shift
  • 1 Point into “Elusive” (1 Total)
  1. Smoke Bomb
  • 1 More point into “Generosity” (5 Total)
  1. Shurikens
  • 1 More point into “Bladed armor” (2 Total)
  1. Acid Flask
  • 2 More Points into “Hydrochloric acid” (5 Total)
  • 3 Points into “Lingering Toxicity” (3 total)
  • 3 Points into “Amatoxic Pools” (3 Total)

Passives Bladedancer

  • 2 More Points into “Blood Serpents Blades” (10 Total)
  • 1 more Point into “Weapons of choice” (8 Total)

Passives Rogue

  • 2 More Points into “Guile” (8 Total)
Level 67

Helpful Hints:

  • At this point in the game just wear whatever you find.
  • Physical/Void/Necrotic/Poison Resist Most Important At this point.
  • Dodge and Glancing Blow are good to stack. Use Smoke Bomb For defense
  • Chitin Daggers with poison chance become available at level 68

Build Planner at Level 67

Level 67 Build Planner

Skills

  1. Flurry
  • 1 more Point into “Vile tactics” (4 Total)
  • 1 point into “Lethal Vector” (1 total)
  1. Shift
  • 2 Points into “Parting Gift” (2 total)
  1. Smoke Bomb
  • 2 Points into “Eroding fumes” (2 total)
  1. Shurikens
  • 1 More point into “Bladed armor” (3 Total)
  • 1 More point into “Floating blades” (2 total)
  1. Acid Flask
  • 1 More point into “Caustic concoction” (3 total)
  • 1 More point into “Contamination” (2 total)
  • 1 more Point into “Amatoxic Pools” (4 Total)

Passives Bladedancer

  • 3 More points into “Shroud of dusk” (8 total)
  • 6 Points into “Asuvon’s Pact” (6 Total)
  • 8 Points into “Once” (8 Total)

Passives Rogue

  • 3 Points into “Poison Tipped” (3 total)
Level 70

Helpful Hints:

  • At this point in the game just wear whatever you find.
  • All Resistances are important at this point. Aim for 75% of all.
  • Try to get to 100% Critical Strike Avoidance
  • Dodge and Glancing Blow are good to stack. Use Smoke Bomb For defense
  • Chitin Daggers with poison chance become available at level 68

Build Planner at Level 70

Level 70 Build Planner

Skills

  1. Flurry
  • 1 Point into “Compounding toxin” (1 Total)
  1. Shift
  • 1 Point into “Arrival Gift” (1 total)
  1. Smoke Bomb
  • 1 more Point into “Eroding fumes” (3 total)
  1. Shurikens
  • 1 More point into “Floating blades” (3 total)
  1. Acid Flask
  • 1 More point into “Contamination” (3 total)

Passives Bladedancer

REMOVE

  • 8 Points from “Weapons of choice” (8 Removed)
  • 1 Point from “Flash of steele” (1 Remove)

Passives Rogue

  • 5 more Points into “Poison Tipped” (8 total)
  • 3 Points into “Evasion” (3 total)
  • 5 Points into “Agility” (5 Total)
Level 75

Helpful Hints:

  • At this point in the game just wear whatever you find.
  • All Resistances are important at this point. Aim for 75% of all.
  • Try to get to 100% Critical Strike Avoidance
  • Chitin Daggers with poison chance become available at level 68

Build Planner at Level 75

Level 75 Build Planner

Skills

  1. Flurry

Nothing

  1. Shift

Nothing

  1. Smoke Bomb

Nothing

  1. Shurikens

Nothing

  1. Acid Flask

Nothing

Passives Bladedancer

  • 5 Points into “Pursuit” (5 Total)

Passives Rogue

  • 2 More points into “Evasion” (5 total)

Now that your leveled up, try a new build

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2 Likes

Ok, so I’ve been using/following this guide and I’m level 25 now. So far, for 25 levels the drops that the loot filter has shown so far has only been idols, uniques and crafting materials. It shows no other gear at all for me. I was wondering if that was normal or am I missing something?

UPDATE: So looking at the filter settings in game, I noticed that a large portion of the rules were not enabled. So I went through and enabled them and voila, more loot started showing. I’m not sure if something went wonky with the copy/paste or what, but at least loot is showing now.

Thanks for the heads up I’ll replace that filter. They should all be enabled to begin with. Sorry about that

The filter is very off. I really like your filter setup, but this one has the wrong affixes.

For instance Red relic affixes:

Damage type: Physical. Should be poison.
Ailment: Chance to poison on hit seems obvious, not there.

Yellow amulet:
Damage type Physical and physical penetration
Ailment missing

It seems to be physical damage all the way.

Edit: And it shows swords, not daggers, and the yellow items are requiring tier 5 instead of total 5… At least total 5 makes more sense to me.

were you able to get the filter working? i tried but i failed miserably xD
would be nice if someone had a working filter for this guide.

excellent video, this will be my next character for sure! Going to farm all the items I’ll be using beforehand though, nothing feels as good as OP leveling gear

Looks tasty!