I can accept that, but still would like an official statement if that would be the case. i’d rather they say “the online game will not be available for at least x amount of days”.
right now most of us come and goes to see if it works which is annoying
no. The kinds of things happening are not due to lack of servers. When it works, it is working perfectly fine without lag and thousands of people playing at once. It the matchmaking/loading servers part that is causing issues, and it is most likely a combination of software/protocols and connectivity issues. Servers might be crashing due to buffer overflows, memory leaks, interchange/switch issues, but it doesnt seem to be to load, because when it works, there is no issue with loading
check LE discord under news Judd posts there regarding server status. Laast post was this morning 10.26 AM estern time letting us know they are aware of rise in disconnects.
because they cant say that. They are working on keeping the processes online, they are bringing fixes o the backend. i think a lot of downtime has actually been because they had to restart certain components. Would be nice to know exactly when they would, but i think it is a question of: possible solution known? Implement it directly, even if you need tio take out the servers for 10 minutes. Because issues might be fixed afterwards, and shit is broken now anyways